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<blockquote data-quote="humble minion" data-source="post: 3358130" data-attributes="member: 5948"><p>I'm a bit fuzzy on what a 'true mummy' is, but if it's got the despair ability of a regular mummy, Ability Focus from the MM would be a good feat option - pumping the save DC vs paralysis to 28 if I've done my sums right. As mentioned above, Augment Summoning would be a good one to drop here, as would Spell Focus (conjuration). He's not really a spellcaster, so spell-oriented feats don't really give you bang for your buck. </p><p></p><p> If it fits his background, you might also want to look into the Paladin of Tyranny/Slaughter options from Unearthed Arcana (it's SRD!) rather than going paladin-turned-blackguard. As a mummy he can use his <em>inflict</em> touch to heal himself, plus you get some nice offensive auras in place of the paladin's Aura of Courage.</p><p></p><p>In terms of equipment - Dust of Sneezing and Choking, Iron Bands of Bilarro, perhaps a shortbow with a set of Spell Storing arrows loaded with dispels and the like? Without some sort of magical support, a plain melee-oriented 20th level fighter will have problems against an even mildly clever group. Be prepared for flying PCs, Wall spells, etc. A flying mount and Armour of Etherealness/Helm of Teleportation are probably in order. </p><p></p><p>Perhaps an item familiar (feat from UA) in lieu of Spell Focus? That'd give you a few extra magical options to play with.</p></blockquote><p></p>
[QUOTE="humble minion, post: 3358130, member: 5948"] I'm a bit fuzzy on what a 'true mummy' is, but if it's got the despair ability of a regular mummy, Ability Focus from the MM would be a good feat option - pumping the save DC vs paralysis to 28 if I've done my sums right. As mentioned above, Augment Summoning would be a good one to drop here, as would Spell Focus (conjuration). He's not really a spellcaster, so spell-oriented feats don't really give you bang for your buck. If it fits his background, you might also want to look into the Paladin of Tyranny/Slaughter options from Unearthed Arcana (it's SRD!) rather than going paladin-turned-blackguard. As a mummy he can use his [i]inflict[/i] touch to heal himself, plus you get some nice offensive auras in place of the paladin's Aura of Courage. In terms of equipment - Dust of Sneezing and Choking, Iron Bands of Bilarro, perhaps a shortbow with a set of Spell Storing arrows loaded with dispels and the like? Without some sort of magical support, a plain melee-oriented 20th level fighter will have problems against an even mildly clever group. Be prepared for flying PCs, Wall spells, etc. A flying mount and Armour of Etherealness/Helm of Teleportation are probably in order. Perhaps an item familiar (feat from UA) in lieu of Spell Focus? That'd give you a few extra magical options to play with. [/QUOTE]
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