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Need Help for an Sharn based adventure
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<blockquote data-quote="Sidekick" data-source="post: 3173224" data-attributes="member: 13946"><p>Hmm I like these ideas.</p><p></p><p>Shil – Aloya is a PC, she’s the group’s leader and main scout.</p><p></p><p>I plan on ‘outing’ Aloya (everyone still thinks she’s dead) when the come back from Valenar with the Macguffin they’re currently chasing. Have a reunion with her parents and their adopted Khorovar daughter (10 years old). That and the groups new-found fame should be enough for the Boromar’s to see the PCs as a group they can manipulate.</p><p></p><p>Anyway - How does this sound.</p><p></p><p>Daask (or will it be the Boromar??) kidnap the youngest daughter and hold the family to ransom. </p><p></p><p>The parents don’t know what to do, so they call upon Aloya and her comrades to kick some butt to rescue the girl. She owes them after they had her desertion changed to MIA/KIA. Get their daughter back</p><p></p><p>The Boromar (who are actually behind the whole thing) are more than willing to help the PCs. They indicate that Daask have taken her and are holding her in a small safe house on the very edges of the Cogs/Depths.</p><p></p><p>They attack the Daask base, only to find that it’s a freakin drug-den. There’s no daughter!!!</p><p></p><p>The Truth:</p><p>Aloya’s parents owe the Boromar big time, like about 10K for their ‘support’ during the last election. Thye’ve taken their daughter as collateral until they pay up. They were forced into getting the PCs to do the job against Daask, in return for a percentage being knocked off. </p><p></p><p>They can then track down the Boromar who gave them the job (one of the clan’s foremost captains). </p><p></p><p>They can then attack his compound/kidnap him and then rescue the sister as well as leave a message for the clan.</p><p></p><p>Doable? Any tweaks you reckon I should add in?</p></blockquote><p></p>
[QUOTE="Sidekick, post: 3173224, member: 13946"] Hmm I like these ideas. Shil – Aloya is a PC, she’s the group’s leader and main scout. I plan on ‘outing’ Aloya (everyone still thinks she’s dead) when the come back from Valenar with the Macguffin they’re currently chasing. Have a reunion with her parents and their adopted Khorovar daughter (10 years old). That and the groups new-found fame should be enough for the Boromar’s to see the PCs as a group they can manipulate. Anyway - How does this sound. Daask (or will it be the Boromar??) kidnap the youngest daughter and hold the family to ransom. The parents don’t know what to do, so they call upon Aloya and her comrades to kick some butt to rescue the girl. She owes them after they had her desertion changed to MIA/KIA. Get their daughter back The Boromar (who are actually behind the whole thing) are more than willing to help the PCs. They indicate that Daask have taken her and are holding her in a small safe house on the very edges of the Cogs/Depths. They attack the Daask base, only to find that it’s a freakin drug-den. There’s no daughter!!! The Truth: Aloya’s parents owe the Boromar big time, like about 10K for their ‘support’ during the last election. Thye’ve taken their daughter as collateral until they pay up. They were forced into getting the PCs to do the job against Daask, in return for a percentage being knocked off. They can then track down the Boromar who gave them the job (one of the clan’s foremost captains). They can then attack his compound/kidnap him and then rescue the sister as well as leave a message for the clan. Doable? Any tweaks you reckon I should add in? [/QUOTE]
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