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Need help for complex encounter: Gates of Firestorm Peak.
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<blockquote data-quote="Coroc" data-source="post: 7290640" data-attributes="member: 6895991"><p>I think if i remember it right 2e had aoo but only if you moved out of the reach of a mob. I might be wrong eventually, but i am 100% sure even the early goldbox games had that mechanic and they were partially 1e.</p><p></p><p>On your Problem: If they hit hard make them squishy. 10hp is nothing in 5e. 30hp is something. </p><p>Do not give them polearm mastery which would allow these AOO. </p><p>Balance it for your specific Party. </p><p></p><p>Dwarfes in my Point of view have high hitpoints and medium to high armor, so if you want them to be Feeling like dwarves you might think about lowering their damage Output. It will be hard enough for casters in your Party to maintain concentration.</p><p></p><p>How does the Party fight? Do they go all out dpr or do they buff / debuff /evaluate a Scenario and seek for tactical advvantages / have any means to Scout ahead invisible etc. That all has to be taken into account. A single wizard familliar capable of hiding or turning invisible or going undetected ( a rat e.g.) might Change the whole Thing.</p><p></p><p>Charm spells can create havoc. Area effect spells can trivialise things. What Level is the Party?</p><p></p><p>Come over with more Detail info pls if you want real advice.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7290640, member: 6895991"] I think if i remember it right 2e had aoo but only if you moved out of the reach of a mob. I might be wrong eventually, but i am 100% sure even the early goldbox games had that mechanic and they were partially 1e. On your Problem: If they hit hard make them squishy. 10hp is nothing in 5e. 30hp is something. Do not give them polearm mastery which would allow these AOO. Balance it for your specific Party. Dwarfes in my Point of view have high hitpoints and medium to high armor, so if you want them to be Feeling like dwarves you might think about lowering their damage Output. It will be hard enough for casters in your Party to maintain concentration. How does the Party fight? Do they go all out dpr or do they buff / debuff /evaluate a Scenario and seek for tactical advvantages / have any means to Scout ahead invisible etc. That all has to be taken into account. A single wizard familliar capable of hiding or turning invisible or going undetected ( a rat e.g.) might Change the whole Thing. Charm spells can create havoc. Area effect spells can trivialise things. What Level is the Party? Come over with more Detail info pls if you want real advice. [/QUOTE]
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