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<blockquote data-quote="Ancalagon" data-source="post: 8113984" data-attributes="member: 23"><p>I'm about to go to bed and I will have to look at this in more depth.</p><p></p><p>But someone said "the cultists are dupes". I think that's important. Their plot to find victims to feed the tarrasque is ... bush league. It's way over convoluted. Just hire slavers or something, don't bother with plagues and fake-ish potions. This is a cult that has access/partial control to a tarrasque?!? They would be selling samples to high powered wizards/alchemists for a <em>lot</em> of money - enough money to finance the aquisition of victims. </p><p></p><p>So the first layers should be slavers/raiders (the sub-sub contractors of the operation really), then the low-end cultists, then higher up... If this has to last a campaign, unless it's a high level campaign, you can't just start cultists - tarrasque.</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 8113984, member: 23"] I'm about to go to bed and I will have to look at this in more depth. But someone said "the cultists are dupes". I think that's important. Their plot to find victims to feed the tarrasque is ... bush league. It's way over convoluted. Just hire slavers or something, don't bother with plagues and fake-ish potions. This is a cult that has access/partial control to a tarrasque?!? They would be selling samples to high powered wizards/alchemists for a [I]lot[/I] of money - enough money to finance the aquisition of victims. So the first layers should be slavers/raiders (the sub-sub contractors of the operation really), then the low-end cultists, then higher up... If this has to last a campaign, unless it's a high level campaign, you can't just start cultists - tarrasque. [/QUOTE]
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