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(Need help) How do I make a Paladin WILLING give up their Paladinhood?
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<blockquote data-quote="Death_Jester" data-source="post: 257049" data-attributes="member: 2156"><p><strong>Keeping you informed.</strong></p><p></p><p>Greetings Everyone, </p><p>I have been busy with things recently like getting engaged myself but now I have some time to get back to my ideals. </p><p></p><p>OK I have talked to the young lady that is playing the Paladin and while she wasn’t too sure about what motivated the character she did give me one hook that I think will work. By the way she is engaged to the Cleric that is trying to corrupt her not me. I am engaged to the bard that hasn’t shown up in this conversation. </p><p></p><p></p><p>The Player sees the Paladin as the “all for god” type of character. I take it that means a kind of fanatic devotion and loyalty to her faith, all the better if her faith should happen to fail her one-day. </p><p></p><p>Ok my plan is like this now this is still a work in progress but this is what I am going with for the moment. This plot like so many of mine will be slowly built until it comes to a head and then it will be inevitable. This is the scenario I will be running for the next game.</p><p></p><p>The young Paladin and the Cleric happen to be at the temple of her god recovering from an attempt to harvest a Yellow Musk Creeper bulb for a local merchant. (By the way I changed the name of the plant and no one knows what it was.) The party left the Paladin and the Cleric at the temple and has since gone back to a trade town called Merrent. So I will be doing a one shot adventure with them to catch them up with the rest of the party. Both of the characters are in deep sleep because they failed the save against the pollen and are slowly getting back their strength. In their near death-like sleep each will have a vision. The Cleric will see her god bow to an alter of the dead god's and instruct her how to perform the ritual that will draw his attention. Once the god’s attention is drawn he will impart the ability to block the Paladin’s powers only twice and give a strong warning about failing him. He will tell her that in order to succeed in her mission the Paladin will have to meet up with the Druid. I may put the burden of playing matchmaker on the Cleric but I haven’t decided that yet. </p><p></p><p>Meanwhile the Paladin will hear a voice on an infinite plain of dark gray sand. The voice will call her to a well and tell her that if she looks inside she will see her greatest desire. When she looks into the well there will be black oil like substance in it, and the voice will say, “looking into the blackness it is almost like looking into a mirror isn’t it? She will see a world unified by her ability and faith in her god. She will lead many great battles and triumph over many foes because of her personal ability and faithfulness. The voice belongs to a robed figure that has a hood that covers its face. It tells her that in order to accomplish this that she will need a great weapon and that such a weapon has been made for her but it is now in the hands of one unworthy to carry it. She will be told that she must seek out the help of a druid in order to find the person. He is a half elf and only a he can track another elf. The person that is using the weapon is the very Elf that she was supposed to find in the first adventure but the party ran from. Of course the voice talking to her is the very weapon that she will be seeking out. It is called Am’uldur and was created by the dead god’s elven followers to slay humans during the gods’ war. It is one of set of weapons that was blessed by this dark god before his death. It still has great loyalty to him and can detect the blood of her ancestry. It is calling to her in order to be close to its old master. </p><p></p><p>When they wake up they will meet with the only person that really ever was kind to the Paladin while she was in training. She will tell them about strange goings on at the temple but that everything for the most part is quite. The night before the characters leave the temple the Paladin will come across the fallen Paladin drunk and asleep on watch. What she does from there is up to her. But like I have said before if she brings it to the attention of anyone the fallen cleric will stand up and they will alienate her from the rest of the order but not excommunicate her. </p><p></p><p>By the way I was thinking about something here, what if the fallen Paladin and the fallen Cleric had sworn faith to “another’ deity or something in order to keep their class abilities so if called upon to do something within the church. That way they could still perform their priestly duties and not look as suspicious. Not only that it will confuse the Young Paladin to no end. Just a thought though let me know what you think. Oh, I have the Green Ronin’s “Legions of Hell” and “Armies of the Abyss” and am just itching to use them. They are very good books to by the way. </p><p></p><p>Anyway after a while the Paladin and the Cleric will leave out to find the Druid and after a few encounters, find him in the woods. I was thinking about a late night setting they come upon him bathing in a small pond and he walks up to them both naked and bold and asks if they need something. I will describe him as a beautiful man with a ripped athletic, body long hair ECT. I will use all the clichés from the covers of romance books to make him seem more attractive. Hopefully this will spark off some interest between them but this is a player decision so I will not force it too much. They will describe the man they are looking for to the half elven druid and he will lead them back to the very place they left behind the first time. He will be there waiting for them because Am’uldur will have been sending him dreams about her coming after him. It will withhold all of its special abilities while fighting the Paladin because of its special bond to her. By the way it is a human bane wounding two bladed sword +2 if that tells you anything. </p><p></p><p>They will fight but the Elf only has like 7 Hp because he is a 3rd level Sorcerer but his AC with Shield and Armor spells along with his Dex give him about a 23, not to easy to hit. Once they kill him and return to the temple they will find it sacked because the Elf had sent the Bandits and Gnolls after the Paladin thinking she would be there. The fallen Paladin and the fallen Cleric of course survived and have gone on ahead to Merrent and will take over the leadership of the church there until the rest of the order comes back form the policing action in the northern portion of the kingdom. While nothing will be said openly about the young Paladin and the Cleric betraying and deserting their stations while the temple was under siege there will be very nasty rumors floating around and that will cause some tension I am sure. </p><p></p><p></p><p>This I hope will start the ball rolling for the Paladins long slow slide to the darkside. I would like hearing some suggestions of what to do with the Cleric and any suggestions to make this a little more personal for the characters. Because Like I said before the more a player gets into it the better it will be for the campaign. I will keep you posted on how things turn out. </p><p></p><p>Till later. </p><p>Jester.</p></blockquote><p></p>
[QUOTE="Death_Jester, post: 257049, member: 2156"] [b]Keeping you informed.[/b] Greetings Everyone, I have been busy with things recently like getting engaged myself but now I have some time to get back to my ideals. OK I have talked to the young lady that is playing the Paladin and while she wasn’t too sure about what motivated the character she did give me one hook that I think will work. By the way she is engaged to the Cleric that is trying to corrupt her not me. I am engaged to the bard that hasn’t shown up in this conversation. The Player sees the Paladin as the “all for god” type of character. I take it that means a kind of fanatic devotion and loyalty to her faith, all the better if her faith should happen to fail her one-day. Ok my plan is like this now this is still a work in progress but this is what I am going with for the moment. This plot like so many of mine will be slowly built until it comes to a head and then it will be inevitable. This is the scenario I will be running for the next game. The young Paladin and the Cleric happen to be at the temple of her god recovering from an attempt to harvest a Yellow Musk Creeper bulb for a local merchant. (By the way I changed the name of the plant and no one knows what it was.) The party left the Paladin and the Cleric at the temple and has since gone back to a trade town called Merrent. So I will be doing a one shot adventure with them to catch them up with the rest of the party. Both of the characters are in deep sleep because they failed the save against the pollen and are slowly getting back their strength. In their near death-like sleep each will have a vision. The Cleric will see her god bow to an alter of the dead god's and instruct her how to perform the ritual that will draw his attention. Once the god’s attention is drawn he will impart the ability to block the Paladin’s powers only twice and give a strong warning about failing him. He will tell her that in order to succeed in her mission the Paladin will have to meet up with the Druid. I may put the burden of playing matchmaker on the Cleric but I haven’t decided that yet. Meanwhile the Paladin will hear a voice on an infinite plain of dark gray sand. The voice will call her to a well and tell her that if she looks inside she will see her greatest desire. When she looks into the well there will be black oil like substance in it, and the voice will say, “looking into the blackness it is almost like looking into a mirror isn’t it? She will see a world unified by her ability and faith in her god. She will lead many great battles and triumph over many foes because of her personal ability and faithfulness. The voice belongs to a robed figure that has a hood that covers its face. It tells her that in order to accomplish this that she will need a great weapon and that such a weapon has been made for her but it is now in the hands of one unworthy to carry it. She will be told that she must seek out the help of a druid in order to find the person. He is a half elf and only a he can track another elf. The person that is using the weapon is the very Elf that she was supposed to find in the first adventure but the party ran from. Of course the voice talking to her is the very weapon that she will be seeking out. It is called Am’uldur and was created by the dead god’s elven followers to slay humans during the gods’ war. It is one of set of weapons that was blessed by this dark god before his death. It still has great loyalty to him and can detect the blood of her ancestry. It is calling to her in order to be close to its old master. When they wake up they will meet with the only person that really ever was kind to the Paladin while she was in training. She will tell them about strange goings on at the temple but that everything for the most part is quite. The night before the characters leave the temple the Paladin will come across the fallen Paladin drunk and asleep on watch. What she does from there is up to her. But like I have said before if she brings it to the attention of anyone the fallen cleric will stand up and they will alienate her from the rest of the order but not excommunicate her. By the way I was thinking about something here, what if the fallen Paladin and the fallen Cleric had sworn faith to “another’ deity or something in order to keep their class abilities so if called upon to do something within the church. That way they could still perform their priestly duties and not look as suspicious. Not only that it will confuse the Young Paladin to no end. Just a thought though let me know what you think. Oh, I have the Green Ronin’s “Legions of Hell” and “Armies of the Abyss” and am just itching to use them. They are very good books to by the way. Anyway after a while the Paladin and the Cleric will leave out to find the Druid and after a few encounters, find him in the woods. I was thinking about a late night setting they come upon him bathing in a small pond and he walks up to them both naked and bold and asks if they need something. I will describe him as a beautiful man with a ripped athletic, body long hair ECT. I will use all the clichés from the covers of romance books to make him seem more attractive. Hopefully this will spark off some interest between them but this is a player decision so I will not force it too much. They will describe the man they are looking for to the half elven druid and he will lead them back to the very place they left behind the first time. He will be there waiting for them because Am’uldur will have been sending him dreams about her coming after him. It will withhold all of its special abilities while fighting the Paladin because of its special bond to her. By the way it is a human bane wounding two bladed sword +2 if that tells you anything. They will fight but the Elf only has like 7 Hp because he is a 3rd level Sorcerer but his AC with Shield and Armor spells along with his Dex give him about a 23, not to easy to hit. Once they kill him and return to the temple they will find it sacked because the Elf had sent the Bandits and Gnolls after the Paladin thinking she would be there. The fallen Paladin and the fallen Cleric of course survived and have gone on ahead to Merrent and will take over the leadership of the church there until the rest of the order comes back form the policing action in the northern portion of the kingdom. While nothing will be said openly about the young Paladin and the Cleric betraying and deserting their stations while the temple was under siege there will be very nasty rumors floating around and that will cause some tension I am sure. This I hope will start the ball rolling for the Paladins long slow slide to the darkside. I would like hearing some suggestions of what to do with the Cleric and any suggestions to make this a little more personal for the characters. Because Like I said before the more a player gets into it the better it will be for the campaign. I will keep you posted on how things turn out. Till later. Jester. [/QUOTE]
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(Need help) How do I make a Paladin WILLING give up their Paladinhood?
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