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Need help! How would YOU find an invisible tower?
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<blockquote data-quote="WattsHumphrey" data-source="post: 806173" data-attributes="member: 6730"><p>Wow, that's a pretty cool problem... invisible tower...</p><p></p><p>Well, I don't have many unique suggestions. I think Detect Magic would be easier than True Seeing, Blindsight or See Invis. I'd have to agree that searching for it yourself isn't terribly smart, though. If you decide on a searching method, I would use the Planar Ally or Dominate/Charm spells.</p><p></p><p>Do you have access to a graveyard with someone who's been there in it? I know it sounds morbid, but digging up a corpse and casting Speak with Dead could be effective. I suppose Commune and/or 'Find the Path' could be useful spells.</p><p></p><p>I'd have to expect that scrying is blocked, but trying that anyway might be helpful. Speaking to animals might be useful too, either through a hired Druid/Ranger or through a Rogue with UMD.</p><p></p><p>Have you considered the idea that the tower may move around? I wouldn't put it past the GM that something of that scale may teleport or fly or move around somewhat randomly to keep passersby from just finding it. Legend lore/Bardic Bull may be the best ways to determine such other useful details.</p></blockquote><p></p>
[QUOTE="WattsHumphrey, post: 806173, member: 6730"] Wow, that's a pretty cool problem... invisible tower... Well, I don't have many unique suggestions. I think Detect Magic would be easier than True Seeing, Blindsight or See Invis. I'd have to agree that searching for it yourself isn't terribly smart, though. If you decide on a searching method, I would use the Planar Ally or Dominate/Charm spells. Do you have access to a graveyard with someone who's been there in it? I know it sounds morbid, but digging up a corpse and casting Speak with Dead could be effective. I suppose Commune and/or 'Find the Path' could be useful spells. I'd have to expect that scrying is blocked, but trying that anyway might be helpful. Speaking to animals might be useful too, either through a hired Druid/Ranger or through a Rogue with UMD. Have you considered the idea that the tower may move around? I wouldn't put it past the GM that something of that scale may teleport or fly or move around somewhat randomly to keep passersby from just finding it. Legend lore/Bardic Bull may be the best ways to determine such other useful details. [/QUOTE]
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