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Need Help making a Campaign-World Document for Players
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<blockquote data-quote="DwarvenDog" data-source="post: 4058831" data-attributes="member: 40792"><p>Do you consider yourself tech-savvy? I would actually recommend putting together a wiki or a campaign website, rather than a word doc. With a wiki, you have control over managing how content gets added or changed over time. You don't have to print new copies and distribute every time you want to make a change. You don't have to know, in advance, as much detail as you might need to know for a full document. A wiki might give players a chance to contribute to the ongoing world development (adding a prestige class, a new feat, a new organization, etc.)</p><p></p><p>You could start with only a few sections:</p><p> - House Rules</p><p> - Character Creation guidelines/options</p><p> - Overview of the starting location, what all starting PC's should know.</p><p> - World info, religion, campaign map, and other "fluff" that is considered "general world knowledge"</p><p></p><p></p><p></p><p>Good Luck!</p></blockquote><p></p>
[QUOTE="DwarvenDog, post: 4058831, member: 40792"] Do you consider yourself tech-savvy? I would actually recommend putting together a wiki or a campaign website, rather than a word doc. With a wiki, you have control over managing how content gets added or changed over time. You don't have to print new copies and distribute every time you want to make a change. You don't have to know, in advance, as much detail as you might need to know for a full document. A wiki might give players a chance to contribute to the ongoing world development (adding a prestige class, a new feat, a new organization, etc.) You could start with only a few sections: - House Rules - Character Creation guidelines/options - Overview of the starting location, what all starting PC's should know. - World info, religion, campaign map, and other "fluff" that is considered "general world knowledge" Good Luck! [/QUOTE]
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