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Need help making a undead killing cleric
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<blockquote data-quote="Tylias" data-source="post: 142256" data-attributes="member: 2214"><p>If you study the turning mechanics in the PHB a bit, you'll see that cleric class level is the single most important determinant for turning power. Charisma is a bonus, but not a reliable or even particularly powerful one - you won't really be able to make up for a lower cleric turning level just by having a high charisma stat. If you're going for max. turning ability, you won't want to dilute your cleric class levels with *anything* that doesn't have the turn undead ability.</p><p></p><p> Sacred Exorcist would be a worthwhile prestige class; that one focuses on the destruction of undead and outsiders. You get extra turning attempts, which saves you a few feats for juicing up your turning power and metamagics. But Contemplatives don't turn undead, so you can't stack class levels for turning with that PrC, and you'll end up losing painful amounts of turning power. Sacred Exorcists do get the Turn Undead power at first level, so their levels do stack.</p><p></p><p> Definitely Take the Glory domain as one of your first domains, though - the +1d6 turning damage is useful especially at low-levels. Good and War are both nice domains, but if you're looking to be able to destroy significant undead with a turning attempt, have a look at the Sun domain's Greater Turning granted ability.</p><p></p><p> Also consider the Craft Wondrous Item feat, to make yourself an Amulet vs. Undead. (It lets you turn undead at 4 levels higher than your true turning level. This is incredibly powerful.)</p><p></p><p> Hope this is useful to you</p></blockquote><p></p>
[QUOTE="Tylias, post: 142256, member: 2214"] If you study the turning mechanics in the PHB a bit, you'll see that cleric class level is the single most important determinant for turning power. Charisma is a bonus, but not a reliable or even particularly powerful one - you won't really be able to make up for a lower cleric turning level just by having a high charisma stat. If you're going for max. turning ability, you won't want to dilute your cleric class levels with *anything* that doesn't have the turn undead ability. Sacred Exorcist would be a worthwhile prestige class; that one focuses on the destruction of undead and outsiders. You get extra turning attempts, which saves you a few feats for juicing up your turning power and metamagics. But Contemplatives don't turn undead, so you can't stack class levels for turning with that PrC, and you'll end up losing painful amounts of turning power. Sacred Exorcists do get the Turn Undead power at first level, so their levels do stack. Definitely Take the Glory domain as one of your first domains, though - the +1d6 turning damage is useful especially at low-levels. Good and War are both nice domains, but if you're looking to be able to destroy significant undead with a turning attempt, have a look at the Sun domain's Greater Turning granted ability. Also consider the Craft Wondrous Item feat, to make yourself an Amulet vs. Undead. (It lets you turn undead at 4 levels higher than your true turning level. This is incredibly powerful.) Hope this is useful to you [/QUOTE]
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