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Need help making a undead killing cleric
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<blockquote data-quote="Dr. Zoom" data-source="post: 142308" data-attributes="member: 409"><p>Here are some ideas. Not an exhaustive list by any means.</p><p></p><p>Be a cleric of Pelor in order to get the Sun and Healing domains. Sun gives you the greater turning ability 1/day and searing light as a 3rd level domain spell. Healing gives you all those "cure" spells which act as "inflict" spells against undead.</p><p></p><p>You don't need a sword for the <em>holy sword</em> spell. It will work on any weapon you choose. It will work just as well on your heavy mace. Futhermore, skeleton-type undead only take half damage from slashing/piercing weapons. And something to keep in mind for later levels also is the Disruption weapon ability. It can only be put on bludgeoning weapons like maces!</p><p></p><p>Wear the heaviest armor you can afford and use a large shield, not a buckler. Wield a heavy mace or morningstar and a light crossbow.</p><p></p><p>For feats, there are many choices. Combat casting is not too bad, but IMO it is not the best choice for your character. Nor is brew potion. I would take scribe scroll for sure. There is nothing like having extra spells, especially those to which undead are particularly vulnerable. Extra turning is the next choice. Four more turning attempts per day is vital to your undead killer.</p><p></p><p>The rest of your feats are up to you. Here is a list of good feats for your type of character: Great Fortitude ( for those paralysis attacks), any of the Divine feats from DotF or Heighten/Empower Turning, Craft Magic Ams and Armor (so you can make that +4 holy undead bane heavy mace of disruption), Empower Spell (for those searing light spells, and others), Craft Wondrous Item (for those Charisma boosting items especially), etc.</p><p></p><p>One more thing. Put your highest score in Charisma, then the next highest in Wisdom. The highest charisma is vital for your turning attempts. After wisdom, go Str, Con, Int, and Dex. Hopefully you will not roll too low. You don't need a high dex, but you don't really want a penalty either.</p></blockquote><p></p>
[QUOTE="Dr. Zoom, post: 142308, member: 409"] Here are some ideas. Not an exhaustive list by any means. Be a cleric of Pelor in order to get the Sun and Healing domains. Sun gives you the greater turning ability 1/day and searing light as a 3rd level domain spell. Healing gives you all those "cure" spells which act as "inflict" spells against undead. You don't need a sword for the [i]holy sword[/i] spell. It will work on any weapon you choose. It will work just as well on your heavy mace. Futhermore, skeleton-type undead only take half damage from slashing/piercing weapons. And something to keep in mind for later levels also is the Disruption weapon ability. It can only be put on bludgeoning weapons like maces! Wear the heaviest armor you can afford and use a large shield, not a buckler. Wield a heavy mace or morningstar and a light crossbow. For feats, there are many choices. Combat casting is not too bad, but IMO it is not the best choice for your character. Nor is brew potion. I would take scribe scroll for sure. There is nothing like having extra spells, especially those to which undead are particularly vulnerable. Extra turning is the next choice. Four more turning attempts per day is vital to your undead killer. The rest of your feats are up to you. Here is a list of good feats for your type of character: Great Fortitude ( for those paralysis attacks), any of the Divine feats from DotF or Heighten/Empower Turning, Craft Magic Ams and Armor (so you can make that +4 holy undead bane heavy mace of disruption), Empower Spell (for those searing light spells, and others), Craft Wondrous Item (for those Charisma boosting items especially), etc. One more thing. Put your highest score in Charisma, then the next highest in Wisdom. The highest charisma is vital for your turning attempts. After wisdom, go Str, Con, Int, and Dex. Hopefully you will not roll too low. You don't need a high dex, but you don't really want a penalty either. [/QUOTE]
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