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Need help maxxing out an Arcane Trickster
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<blockquote data-quote="kbrakke" data-source="post: 6645787" data-attributes="member: 6781797"><p>To get the most out of your arcane trickster you have to ask yourself what your ratio of rogue to magic is. If you want to have more magical options and be an extra good batman, I would suggest multi classing. I myself have a 5th level arcane trickster who is a Rogue 4 wizard 1. I like adding the wizard levels for more spells and the ability to add more spells to the spellbook and cast ritual spells. I am a firm believer in having every single ritual spell you an get. Given that they don't take a spell slot when you ritual cast them, they're basically cost less.</p><p></p><p>If you want to be more rogue than wizard, keep with the arcane trickster path and I would pick spells that don't scale off of your spellcasting ability. For me the best cantrips are Minor Illusion and Ray of frost. The ray lets you prevent pretty much anyone from catching you if you need to escape given that you get to dash and move while they are slowed 10 feet. Minor Illusion is pretty self explanatory. </p><p></p><p>For your 4 spells I am a huge fan of Silent Image and Disguise self for the rogue. For your non-enchantment/illusion spell it's really up to how you envision fighting. If you're going to go in to melee, shield is pretty good. If not you can get something like Featherfall, or some other good utility spell. For the 4th spell charm person is pretty reasonable, but you might consider Tasha's Hideous Laughter if you want some more options in combat.</p><p></p><p>As for magic items, you don't really need any but wizard spell scrolls are really good for you, giving you one time use options. They are even better if you take 1 wizard level to be able to copy them in to your spellbook. </p><p></p><p>tl;dr Take spells that don't rely on your spellcasting ability, if you want more utility take a wizard level, if you want more rogue, stay with rogue. No need for magic items, but scrolls are nice</p></blockquote><p></p>
[QUOTE="kbrakke, post: 6645787, member: 6781797"] To get the most out of your arcane trickster you have to ask yourself what your ratio of rogue to magic is. If you want to have more magical options and be an extra good batman, I would suggest multi classing. I myself have a 5th level arcane trickster who is a Rogue 4 wizard 1. I like adding the wizard levels for more spells and the ability to add more spells to the spellbook and cast ritual spells. I am a firm believer in having every single ritual spell you an get. Given that they don't take a spell slot when you ritual cast them, they're basically cost less. If you want to be more rogue than wizard, keep with the arcane trickster path and I would pick spells that don't scale off of your spellcasting ability. For me the best cantrips are Minor Illusion and Ray of frost. The ray lets you prevent pretty much anyone from catching you if you need to escape given that you get to dash and move while they are slowed 10 feet. Minor Illusion is pretty self explanatory. For your 4 spells I am a huge fan of Silent Image and Disguise self for the rogue. For your non-enchantment/illusion spell it's really up to how you envision fighting. If you're going to go in to melee, shield is pretty good. If not you can get something like Featherfall, or some other good utility spell. For the 4th spell charm person is pretty reasonable, but you might consider Tasha's Hideous Laughter if you want some more options in combat. As for magic items, you don't really need any but wizard spell scrolls are really good for you, giving you one time use options. They are even better if you take 1 wizard level to be able to copy them in to your spellbook. tl;dr Take spells that don't rely on your spellcasting ability, if you want more utility take a wizard level, if you want more rogue, stay with rogue. No need for magic items, but scrolls are nice [/QUOTE]
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