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Need help on Hexblade build !!!
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<blockquote data-quote="FrogReaver" data-source="post: 7961021" data-attributes="member: 6795602"><p>Yes.</p><p></p><p>Counterpoint: Fighting more enemies or harder enemies in one encounter also tends to be much more dangerous. There's a bigger risk of getting hit more before raging. There's a bigger risk related to a streak of multiple hits since a lot more incoming damage will be coming at you in a shorter time period. There's also a much bigger risk in taking 9X/2 Damage in a single encounter than taking 9X/2 Damage over the entire day.</p><p></p><p></p><p></p><p>Yes.</p><p></p><p>Counterpoint: Rage bonus damage adds about 20% increased damage. Over a typical fight that's probably enough to save 1 round - maybe 2 in the hardest fight.</p><p></p><p></p><p></p><p>This isn't true in general.</p><p></p><p>In terms of danger of reckless attacking: Raging and reckless attacking when fighting 2 enemies will be about the same danger as not raging and reckless attacking vs a single enemy.</p><p></p><p></p><p></p><p>Yes.</p><p></p><p>Counterpoint: In a 6-8 encounter day you are already using rage in the hardest fights and not using it in the easiest fights because encounters in a 6-8 encounter day aren't actually uniform. This actually plays into your favor when comparing with a barbarian that uses it every encounter of the day in significantly harder encounters.</p><p></p><p></p><p></p><p>Yes.</p><p></p><p>I don't think most people that tout rage as being too strong in a 1-3 encounter adventuring day have actually thought it through. Instead it's based on the initial assumption that getting to use it all the time means you are getting a better deal - which is a fine as starting point as any before any actual analysis, but it shouldn't be the end all be all.</p><p></p><p></p><p></p><p>My goal isn't to convince you. It's to make a case for others.</p><p></p><p>By all means start a thread on it instead of threadjacking though.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7961021, member: 6795602"] Yes. Counterpoint: Fighting more enemies or harder enemies in one encounter also tends to be much more dangerous. There's a bigger risk of getting hit more before raging. There's a bigger risk related to a streak of multiple hits since a lot more incoming damage will be coming at you in a shorter time period. There's also a much bigger risk in taking 9X/2 Damage in a single encounter than taking 9X/2 Damage over the entire day. Yes. Counterpoint: Rage bonus damage adds about 20% increased damage. Over a typical fight that's probably enough to save 1 round - maybe 2 in the hardest fight. This isn't true in general. In terms of danger of reckless attacking: Raging and reckless attacking when fighting 2 enemies will be about the same danger as not raging and reckless attacking vs a single enemy. Yes. Counterpoint: In a 6-8 encounter day you are already using rage in the hardest fights and not using it in the easiest fights because encounters in a 6-8 encounter day aren't actually uniform. This actually plays into your favor when comparing with a barbarian that uses it every encounter of the day in significantly harder encounters. Yes. I don't think most people that tout rage as being too strong in a 1-3 encounter adventuring day have actually thought it through. Instead it's based on the initial assumption that getting to use it all the time means you are getting a better deal - which is a fine as starting point as any before any actual analysis, but it shouldn't be the end all be all. My goal isn't to convince you. It's to make a case for others. By all means start a thread on it instead of threadjacking though. [/QUOTE]
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