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General Tabletop Discussion
*Pathfinder & Starfinder
need help on integrating size AC modifier into ranged accuracy
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<blockquote data-quote="Greenfield" data-source="post: 5672220" data-attributes="member: 6669384"><p>Standard archery targets are about as tall as a man's torso, and just as wide (being circular). I'd call them man-sized, for game purposes.</p><p></p><p>The bull's eye area is slightly larger than your palm.</p><p></p><p>Since D&D doesn't score accuracy beyond "miss, hit, critical", any score outside the bull's eye but still on the target is counted as a hit. </p><p></p><p>The range increment is supposed to reflect the idea that a targeting error, in terms of degrees of shift, reflects a larger and larger variance over longer distances. Additionally, since the arrow has more flight time on the longer shot, the target has more time to move.</p><p></p><p>So if the bull's eye is a critical hit, then it remains a critical hit at just about any range. No shot error for the distance to magnify.</p><p></p><p>Other stuff starts falling off the edges.</p><p></p><p>So it isn't the apparent size that adds to the difficulty. It's the actual distance involved.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 5672220, member: 6669384"] Standard archery targets are about as tall as a man's torso, and just as wide (being circular). I'd call them man-sized, for game purposes. The bull's eye area is slightly larger than your palm. Since D&D doesn't score accuracy beyond "miss, hit, critical", any score outside the bull's eye but still on the target is counted as a hit. The range increment is supposed to reflect the idea that a targeting error, in terms of degrees of shift, reflects a larger and larger variance over longer distances. Additionally, since the arrow has more flight time on the longer shot, the target has more time to move. So if the bull's eye is a critical hit, then it remains a critical hit at just about any range. No shot error for the distance to magnify. Other stuff starts falling off the edges. So it isn't the apparent size that adds to the difficulty. It's the actual distance involved. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
need help on integrating size AC modifier into ranged accuracy
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