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<blockquote data-quote="Artos" data-source="post: 1008649" data-attributes="member: 12934"><p>*grin* Well, actually, the spot isn't entirely a spot, it's more like a gigantic ovoid. It covers maybe 25% of the sun, but actually a little less than that. And, being as this is obviously (to us) an unnatural creation, I have my reasons for the world working this way. Basically, the Gods created the world hundreds of milenia ago, and left it alone for the last few thousand years. This band makes it about as dark as mid-twilight for us, but every culture in the beginning area of the globe has their own theories/superstitions.</p><p></p><p>The cloud/storm systems are gonna be mostly normal sized. _Mostly_ there will be those occassional uber-storms that are basically hurricane+ sized storm systems dumbing millions of gallons of water, along with strange lightning, etc.</p><p></p><p>Most of the common species have never _seen_ underground. Most people haven't even seen ground. They live _that_ high up, so they won't have much concept of true darkness. And part of the trick with storm systems providing darkness _is_ the reflection from other areas of the planet. I'm having to slice MAJOR portions of the MM so I have appropriate creatures.</p><p></p><p>On Dust clouds, I like it. I'll probably use it at some point.</p><p></p><p>I just don't see a world with truly equidistant points having huge seasonal variations. No problem with it, it just doesn't fit the feeling I have. Oh, and imagine how hard it would be for most people to say, "Well, he left *blank* long ago" when there are no days, hours, weeks, minutes, etc. They have no system to break down time as easily as we do. We have natural years, seasons, months and days. These are easy distinctions. Imagine telling time without them. We likely would never have developed hours, minutes, etc. Interesting ideas for me.</p><p></p><p></p><p>oh, one trick I'm playing on my players is that, as an odd effect of the construction of this planet, extra-planar spells don't work. There _are_ no celestials, devils, demons, etc. Elementals only exist because they're part of the land itself. And if I have the players ever meet another world. . . I could do anything. Imagine having a party of 12th level adventurers meet a group of Jedi examining this giant, life-less seeming ball that they can _feel_ teeming with life.</p><p></p><p>*evil grin* Fun.</p><p>-ChrisC</p></blockquote><p></p>
[QUOTE="Artos, post: 1008649, member: 12934"] *grin* Well, actually, the spot isn't entirely a spot, it's more like a gigantic ovoid. It covers maybe 25% of the sun, but actually a little less than that. And, being as this is obviously (to us) an unnatural creation, I have my reasons for the world working this way. Basically, the Gods created the world hundreds of milenia ago, and left it alone for the last few thousand years. This band makes it about as dark as mid-twilight for us, but every culture in the beginning area of the globe has their own theories/superstitions. The cloud/storm systems are gonna be mostly normal sized. _Mostly_ there will be those occassional uber-storms that are basically hurricane+ sized storm systems dumbing millions of gallons of water, along with strange lightning, etc. Most of the common species have never _seen_ underground. Most people haven't even seen ground. They live _that_ high up, so they won't have much concept of true darkness. And part of the trick with storm systems providing darkness _is_ the reflection from other areas of the planet. I'm having to slice MAJOR portions of the MM so I have appropriate creatures. On Dust clouds, I like it. I'll probably use it at some point. I just don't see a world with truly equidistant points having huge seasonal variations. No problem with it, it just doesn't fit the feeling I have. Oh, and imagine how hard it would be for most people to say, "Well, he left *blank* long ago" when there are no days, hours, weeks, minutes, etc. They have no system to break down time as easily as we do. We have natural years, seasons, months and days. These are easy distinctions. Imagine telling time without them. We likely would never have developed hours, minutes, etc. Interesting ideas for me. oh, one trick I'm playing on my players is that, as an odd effect of the construction of this planet, extra-planar spells don't work. There _are_ no celestials, devils, demons, etc. Elementals only exist because they're part of the land itself. And if I have the players ever meet another world. . . I could do anything. Imagine having a party of 12th level adventurers meet a group of Jedi examining this giant, life-less seeming ball that they can _feel_ teeming with life. *evil grin* Fun. -ChrisC [/QUOTE]
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