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Need help on this for my campaign(MY PLAYERS STAY OUT!)
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<blockquote data-quote="Pielorinho" data-source="post: 900444" data-attributes="member: 259"><p>Hopekiller: Bruenor forged his sixth gun on an anvil in the center of the Malazai ruins, wherein occurred the greatest massacre in the world's history. Malazai, a center of ancient civilization, was a thriving metropolis. Five thousand years ago, orcish hordes lay siege to the city, surrounding all trade routes while their shamans sent plague after plague amongst the population. When at last the hordes entered the city, there was not a single living creature left inside: the streets were littered with the diseased, dessicated corpses of the Malazites.</p><p></p><p>Hopekiller is a massive, wheel-mounted cannon that fires grapeshot. Its muzzle is so wide that attacks should be resolved as cone effects, with a maximum range of 100 feet.</p><p></p><p>Anyone within the cone suffers two effects. First, the deafening roar is such that victims must make a will save or be affected as if by a fear spell.</p><p></p><p>Second, and more insidious, the grapeshot fired by the cannon comprises bone pellets from the Malazaites. Anyone injured by the cannon is affected as if by a symbol of hopelessness: they will lie down and quietly await their deaths. This effect may not be dispelled or countered as long as the pellets remain within the victim's body. The pellets may be removed with a successful heal check (DC 20, takes one minute, does 1d4 HP damage) or by the Heal spell.</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 900444, member: 259"] Hopekiller: Bruenor forged his sixth gun on an anvil in the center of the Malazai ruins, wherein occurred the greatest massacre in the world's history. Malazai, a center of ancient civilization, was a thriving metropolis. Five thousand years ago, orcish hordes lay siege to the city, surrounding all trade routes while their shamans sent plague after plague amongst the population. When at last the hordes entered the city, there was not a single living creature left inside: the streets were littered with the diseased, dessicated corpses of the Malazites. Hopekiller is a massive, wheel-mounted cannon that fires grapeshot. Its muzzle is so wide that attacks should be resolved as cone effects, with a maximum range of 100 feet. Anyone within the cone suffers two effects. First, the deafening roar is such that victims must make a will save or be affected as if by a fear spell. Second, and more insidious, the grapeshot fired by the cannon comprises bone pellets from the Malazaites. Anyone injured by the cannon is affected as if by a symbol of hopelessness: they will lie down and quietly await their deaths. This effect may not be dispelled or countered as long as the pellets remain within the victim's body. The pellets may be removed with a successful heal check (DC 20, takes one minute, does 1d4 HP damage) or by the Heal spell. Daniel [/QUOTE]
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