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need help picking spells
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<blockquote data-quote="fba827" data-source="post: 208392" data-attributes="member: 807"><p>Mage Armor:</p><p>If she's not really combat oriented, I have to ask if she's wearing any kind of armor at all?</p><p></p><p>If yes, some form of armor being worn, then my opinion would be not to take mage armor: you've already said she's not "in the thick of things" all too much when she can help it and her mage armor won't stack with what she is already wearing.</p><p></p><p>If no, she is not wearing any form of armor already, then, my opinion, would be to take mage armor. Simply because it has such a good scalable duration - the extra +4 AC will no doubt help when she is unavoidable caught somewhere. Besides, if you have any monks or other characters that do not wear armor, they will love (in the purely innocent sense of the word) you.</p><p></p><p>Ventriloquism:</p><p>I think this would be a good choice for you. Both for the character concept you've described plus it is a fairly versatile spell! Not to mention it doesn't necessarily hinge entirely upon the success of a target's save - after all, if all your spells rely on a target failing a save then you'll be in trouble after a while when the cretaures get really good saves in a short while. (not to say your DC isn't probably a good one given your high Cha <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> )</p><p></p><p>Hyptnotism:</p><p>I must say, I've never personally been a big fan of this spell.. but that's nothing more than a personal bias with little basis on fact for the campaign your in. ...</p><p>The spell can be useful.. both offensivly and as a utility spell (stop the xenophobic mob from attacking your half-orc companion ! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> )</p><p></p><p>So, basically, what am I saying? If these are the spells that jumped out at you for your character then, my opinion, is to go with it <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> none of them would be bad choices. I'd just say make the decision about mage armor first for the above reasons and then if you don't take that then take the other two.. otherwise, if you do take mage armor go with only one of the others</p><p></p><p>Anything mentioned above is entirely my own opinion - I am far from an expert on Bard spells.</p><p></p><p> fba827</p><p></p><p>PS. I know, I'm not much help.</p></blockquote><p></p>
[QUOTE="fba827, post: 208392, member: 807"] Mage Armor: If she's not really combat oriented, I have to ask if she's wearing any kind of armor at all? If yes, some form of armor being worn, then my opinion would be not to take mage armor: you've already said she's not "in the thick of things" all too much when she can help it and her mage armor won't stack with what she is already wearing. If no, she is not wearing any form of armor already, then, my opinion, would be to take mage armor. Simply because it has such a good scalable duration - the extra +4 AC will no doubt help when she is unavoidable caught somewhere. Besides, if you have any monks or other characters that do not wear armor, they will love (in the purely innocent sense of the word) you. Ventriloquism: I think this would be a good choice for you. Both for the character concept you've described plus it is a fairly versatile spell! Not to mention it doesn't necessarily hinge entirely upon the success of a target's save - after all, if all your spells rely on a target failing a save then you'll be in trouble after a while when the cretaures get really good saves in a short while. (not to say your DC isn't probably a good one given your high Cha :) ) Hyptnotism: I must say, I've never personally been a big fan of this spell.. but that's nothing more than a personal bias with little basis on fact for the campaign your in. ... The spell can be useful.. both offensivly and as a utility spell (stop the xenophobic mob from attacking your half-orc companion ! :-) ) So, basically, what am I saying? If these are the spells that jumped out at you for your character then, my opinion, is to go with it :-) none of them would be bad choices. I'd just say make the decision about mage armor first for the above reasons and then if you don't take that then take the other two.. otherwise, if you do take mage armor go with only one of the others Anything mentioned above is entirely my own opinion - I am far from an expert on Bard spells. fba827 PS. I know, I'm not much help. [/QUOTE]
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