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Need help; problem player
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<blockquote data-quote="Wednesday Boy" data-source="post: 5476334" data-attributes="member: 53678"><p>My first thought was that he could be really roleplaying the culture. One tenant of the code of bushido is courage, so maybe he was trying to exhibit his character's dedication to bushido through some roleplay.</p><p> </p><p></p><p> </p><p>But belittling other players sounds like the player is a jerk, not the character. </p><p> </p><p></p><p> </p><p>I know when my group went from D&D to L5R it took a while to shift our roleplaying styles to fit the setting. The thing that helped the most was a GM who wouldn't let us get away with D&D actions (looting bodies, disrespecting more prestigious characters, solving everything with a fight).</p><p> </p><p>Another thing that helped was the GM forcing the characters into situations outside of their expertise. If everyone is expected to be in court and in social situations, you learn to temper making all out combat characters lest you're okay with the consequences from your poor social interaction. (And the opposite goes for the fully social characters who get forced into combat situations.) I think the character creation and advancement rules in L5R encourage this but if the GM focuses on keeping everyone out of their character's comfort zone, one character is not going to dominate as often.</p><p> </p><p></p><p> </p><p>My advice above may help somewhat but it's really general advice on what I think makes for good L5R games. When a player is being inconsiderate or rude, I don't think an in-game solution will improve anything. </p><p> </p><p>I think your best bet is to talk to the player and explain how you feel. Hopefully that'll open the player's eyes to how they've been acting and give you insight into why they were playing that way. If a frank discussion about how he plays does not change anything it's probably time to consider whether someone (you or he) should leave the group.</p></blockquote><p></p>
[QUOTE="Wednesday Boy, post: 5476334, member: 53678"] My first thought was that he could be really roleplaying the culture. One tenant of the code of bushido is courage, so maybe he was trying to exhibit his character's dedication to bushido through some roleplay. But belittling other players sounds like the player is a jerk, not the character. I know when my group went from D&D to L5R it took a while to shift our roleplaying styles to fit the setting. The thing that helped the most was a GM who wouldn't let us get away with D&D actions (looting bodies, disrespecting more prestigious characters, solving everything with a fight). Another thing that helped was the GM forcing the characters into situations outside of their expertise. If everyone is expected to be in court and in social situations, you learn to temper making all out combat characters lest you're okay with the consequences from your poor social interaction. (And the opposite goes for the fully social characters who get forced into combat situations.) I think the character creation and advancement rules in L5R encourage this but if the GM focuses on keeping everyone out of their character's comfort zone, one character is not going to dominate as often. My advice above may help somewhat but it's really general advice on what I think makes for good L5R games. When a player is being inconsiderate or rude, I don't think an in-game solution will improve anything. I think your best bet is to talk to the player and explain how you feel. Hopefully that'll open the player's eyes to how they've been acting and give you insight into why they were playing that way. If a frank discussion about how he plays does not change anything it's probably time to consider whether someone (you or he) should leave the group. [/QUOTE]
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