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Need help re: 'Ring of Winter' and Artus Cimber in Tomb of Annihilation
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<blockquote data-quote="CapnZapp" data-source="post: 7604394" data-attributes="member: 12731"><p>SPOILERS</p><p></p><p>Just finished the Mezro storyline (that took the heroes from maybe level 13 to level 17, after having completed Tomb of Annihilation). In actual play Artus was sidelined since this was about the heroes, but still, here's my table of "Conclusion of Fates":</p><p></p><p>Conclusion: roll 1d8. If Quomec was spared, gain advantage. Otherwise a character can sacrifice him- or herself to gain a reroll. Results are cumulative (where they aren't obviously overwriting lower rolls)</p><p>1+ Ubtao's power and his faith in his people restored. Artus loses control over Ring of Winter and Mesika dies. </p><p>2+ Honorary Member of the Obanashi. Mesika and Alisanda whole again. Artus loses control over Ring of Winter and Mesika forced to kill him. </p><p>3+ Mark of the Feathered Serpent. A shimmering portal floats near the door of the ruined Temple of Ubtao. Mesika promoted to Barae. Artus rejoins Alisanda and plans to take the ring to the court of the Summer Queen on Feywild, where it can be destroyed.</p><p>4+ Guardians of Mezro. Each party member is awarded 20,000 sp. Party gains a Helm of Teleportation keyed to real Mezro's College of Wizards.</p><p>5+ Artus becomes Chosen of Ubtao. Party gains 40,000 sp and each a choice of ring of regeneration, spellguard shield, tome of understanding or +3 weapon.</p><p>6+ Mezro fully restored, completely displacing the ruins currently on Chult.</p><p>8 Ubtao appears in his full glory.</p><p>(Lord Quomec is the Shavolak of the module. Ubtao's fallen and imprisoned brother.)</p><p></p><p>The original adventure has the DM keep a tally of specific actions the heroes take or doesn't take. I transformed that into a singular roll after the final fight was won, since I felt the original idea was more of a convention-play thing.</p><p></p><p>The party rolled a '3' and decided to keep that result.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7604394, member: 12731"] SPOILERS Just finished the Mezro storyline (that took the heroes from maybe level 13 to level 17, after having completed Tomb of Annihilation). In actual play Artus was sidelined since this was about the heroes, but still, here's my table of "Conclusion of Fates": Conclusion: roll 1d8. If Quomec was spared, gain advantage. Otherwise a character can sacrifice him- or herself to gain a reroll. Results are cumulative (where they aren't obviously overwriting lower rolls) 1+ Ubtao's power and his faith in his people restored. Artus loses control over Ring of Winter and Mesika dies. 2+ Honorary Member of the Obanashi. Mesika and Alisanda whole again. Artus loses control over Ring of Winter and Mesika forced to kill him. 3+ Mark of the Feathered Serpent. A shimmering portal floats near the door of the ruined Temple of Ubtao. Mesika promoted to Barae. Artus rejoins Alisanda and plans to take the ring to the court of the Summer Queen on Feywild, where it can be destroyed. 4+ Guardians of Mezro. Each party member is awarded 20,000 sp. Party gains a Helm of Teleportation keyed to real Mezro's College of Wizards. 5+ Artus becomes Chosen of Ubtao. Party gains 40,000 sp and each a choice of ring of regeneration, spellguard shield, tome of understanding or +3 weapon. 6+ Mezro fully restored, completely displacing the ruins currently on Chult. 8 Ubtao appears in his full glory. (Lord Quomec is the Shavolak of the module. Ubtao's fallen and imprisoned brother.) The original adventure has the DM keep a tally of specific actions the heroes take or doesn't take. I transformed that into a singular roll after the final fight was won, since I felt the original idea was more of a convention-play thing. The party rolled a '3' and decided to keep that result. [/QUOTE]
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Need help re: 'Ring of Winter' and Artus Cimber in Tomb of Annihilation
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