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Need help reducing campaign's magic intensity
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<blockquote data-quote="Nebuchadnezzar" data-source="post: 14763" data-attributes="member: 1938"><p>Thanx for the replies!</p><p></p><p>Ok, perhaps I should stick to the "there-are-very-few- spellcasters-in-the-world" method to make the campaign </p><p>low-magic. </p><p></p><p>I will also remove transportation spells, and make it more</p><p>difficult to bring people back from the dead. </p><p></p><p>A thing I noticed: would someone please explain to me why </p><p>the True Ressurection spell hasn't been changed? Whenever</p><p>a king is slain by an assassin or in battle, just have the high-</p><p>priest cast True Ressurection. No loss of level, no XP cost, only</p><p>a small sum of 5,000 gp (not much for a king I would think). </p><p></p><p>You don't even need the body!</p><p>So if a king (I use the king as an example, it could be any creature</p><p>with sufficient resources) dies on a military campaign somewhere,</p><p>poof, true ressurection and he's back. Many campaign-worlds loose credibility due to this IMO. </p><p></p><p>Just to take the first example that comes to mind (I am sure there</p><p>are far more):</p><p></p><p>King Azoun IV of Cormyr (forgotten realms) died battling a red dragon. Why wasn't he ressurected? He was important to the</p><p>stability of the land, and the people would rally if he returned.</p></blockquote><p></p>
[QUOTE="Nebuchadnezzar, post: 14763, member: 1938"] Thanx for the replies! Ok, perhaps I should stick to the "there-are-very-few- spellcasters-in-the-world" method to make the campaign low-magic. I will also remove transportation spells, and make it more difficult to bring people back from the dead. A thing I noticed: would someone please explain to me why the True Ressurection spell hasn't been changed? Whenever a king is slain by an assassin or in battle, just have the high- priest cast True Ressurection. No loss of level, no XP cost, only a small sum of 5,000 gp (not much for a king I would think). You don't even need the body! So if a king (I use the king as an example, it could be any creature with sufficient resources) dies on a military campaign somewhere, poof, true ressurection and he's back. Many campaign-worlds loose credibility due to this IMO. Just to take the first example that comes to mind (I am sure there are far more): King Azoun IV of Cormyr (forgotten realms) died battling a red dragon. Why wasn't he ressurected? He was important to the stability of the land, and the people would rally if he returned. [/QUOTE]
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