Need help rescuing party

orion90000

First Post
I lost a fight against a formorian taskmaster. 3 PCs are under his control via Dominate Monster. The remaining PC a sorcerer is virtually unable to rescue them. (Level 8) What kind of outside help, and how much would it cost, is available. i.e. have a powerful wizard teleport PCs and break enchantment???
 

log in or register to remove this ad

Are you just going to be fighting a formian taskmaster? What classes were the other PCs?

Depending on the sorcerer's build, he could do it himself. Fly to keep out of reach, Black Tentales, Stinking Cloud or Glitterdust on the formian to incapacitate him, then finish him off with a blasting spell, enervation, or a summoned monster.

You could certainly find a wizard to do it as he would have an easier time obtaining the right spells, and probably hire a few lower level mercenaries to help as cannon fodder. Remember, the taskmaster can only dominate 4 targets at any one time, if I remember correctly.
 
Last edited:

yeah, but the kicker is the SR 21 that my sorcerer is having a hard time with. That and his Fast Heal 2. The other kicker is that the other PC's seem to save against every disabling spell I hit them with... Just a case of bad rolling I suppose.

I guess I just needed a price for a wizard to come in and save the day.

On another note: I realized that I screwed up the encounter in several ways and decided that a redo was in order.
 

I lost a fight against a formorian taskmaster. 3 PCs are under his control via Dominate Monster. The remaining PC a sorcerer is virtually unable to rescue them. (Level 8) What kind of outside help, and how much would it cost, is available. i.e. have a powerful wizard teleport PCs and break enchantment???

Why not just have the rest of the players write up new characters and let the Sorcerer negotiate with the "Band of Heroes" to assist him? That way, you don't have to worry about the costs (the players are negotiating with themselves) and your players get another crack at beating the formorian.
 



Part of this is going to rely on which books you're using. Spell Compendium offers a great deal of help, but not everyone uses it. There are many more SR: No Conjurations (although PHB has a couple, Melf's Acid Arrow comes to mind) , which the sorcerer could use in a wand or off a scroll even if he doesn't know them.

Magic Circle Against Law would be your best friend about now. Centered on your sorcerer, it'd prevent him from being actively dominated (though he could still be targeted for the domination), and if he gets within 10 feet of his buddies, it's officially up to your DM to determine what happens -- they may all regain their senses. Even if they don't, I'd ask whether they now count as allies; if so, any dimension door/teleport/plane shift/regroup attempt should work.

SpC offers assay spell resistance at level 4 (which your sorcerer would also be able to read off a scroll) and that grants +10 to the SR check against one individual opponent. In your situation, it seems pretty easy which opponent that would be. All of the orb of ___ and lesser orb of ___ spells will do decent damage and bypass the formian's SR.

Magic Item Compendium offers items that boost your SR level checks as well.

If you're going to go the route of hiring NPCs, try to find a Marshal with awesome Charisma and Determined Caster as a minor aura. That should give you anywhere from +4 to your check and up (and boostable if you give said marshal a Charisma-boosting item or Eagle's Splendor).
 

Remove ads

Top