Hello all. My DM has recently green lit homebrew so I am giving my first shot at making a PrC. I made this class for my trap finding Barbarian, the theme of this class is a Barbarian that has spent alot of time exploring and surviving in duengouns instead of the woods, and would like your opinion on the class. I am looking for insight on the class balence. I would like to know your opinion on which abilities are over or under powered and how to fix them. Thank you ahead of time for any ideas you might have ahead of time and sorry if the formating is a little hard to read.
Raging Raider
Prerequisites
Skills: Disable Device 8 Ranks, Search 8 Ranks
Feats: Like a Rogue (this is a feat in my campaign its prereq is trap sense and it gives trapfinding and search and disable divice), Power AttackClass Features: Rage
HD: 12
BAB Full
Fort Good
Ref Poor
Will Poor
Description by Level
1
Barbarian Synergy, Improved Trap Sense, Trap Sense +1
2
Intimidating Rage, Strength of Fear
3
DR 1/-
4
Blood Thirst, Trap Sense +2
5
Improved Power Attack
6
DR 2/-
7
Trap Sense +3
8
Defensive Rage
9
DR 3/-
10
Greater Power Attack, Trap Sense +4
Skills: Balance, Clime, Craft (…), Disable Device, Handle Animal, Hide, Intimidate, Jump, Knowledge (Dungeoneering), Listen, Move Silently, Open Lock, Ride, Spot, Survival, Swim, Tumble
(6 + Int modifier per level)
(6 + Int modifier per level)
Barbarian Synergy: Raging Raider levels stack with Barbarian levels for the purpose of Greater Rage, Tireless Rage, Mighty Rage and total rages per day.
Improved Trap Sense: A Raging Raiders Trap Sense has been finely tuned to revel minor flaws in trap design and the bonus now applies as a circumstance bonus to all Disable Device checks to disarm traps in addition to its normal bonuses.
Trap Sense: At 1st level and every 3 levels thereafter (4th, 7th and 10th) a Raging Raider gains Trap Sense +1, these bonuses stack with and function like the Barbarian class ability.
Intimidating Rage: At 2nd level a Raging Raider has learned to channel his anger in attempt to frighten his weaker enemies and gains the Intimidating Rage feat (pg. 102 of Complete Warrior) as a class ability.
Strength of Fear: At 2nd level the Raging Raider has chosen to forgo his charismatic ways in an attempt to use his massive presence to intimidate his foes. He now uses his Strength score instead of his Charisma for the Intimidate skill.
Damage Reduction: At 3rd level and every 3 levels thereafter (6th and 9th) gains DR 1/-. This ability stacks with and functions just like the Barbarian class ability.
Blood Thirst: At 4th level the Raging Raider has learned to channel his need to kill into a positive medium. Every time he lands a killing blow he gains hit points equal to his combined Barbarian and Raging Raider class levels.
Improved Power Attack: At 5th level a Raging Raider has learned to channel his power to greater extent. For every -2 to hit he gains +3 to damage (when wielding a 2h weapon every -1 to hit adds +3 to damage).
Defensive Rage: At 8th level a Raging Raider has mastered his rage and no longer suffers a penalty to AC while raging.
Greater Power Attack: At 10th level a Raging Raider has mastered how to channel his power into his weapon. For every -1 to hit he gains +2 to damage (when wielding a 2h weapon every -1 to hit adds +4 to damage).
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