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Need help with a campaign "season finale"
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<blockquote data-quote="Sagan Darkside" data-source="post: 601865" data-attributes="member: 9270"><p>Salutations,</p><p></p><p>Wow.</p><p></p><p>The floating cities sound like an exciting possiblity- before any sign of the dragons, the pc's are tasked with storming the floating city that is closest to the emperor. They could be attempting to either take it over- or just crash it into the emperor's castle/army.</p><p></p><p>What another dm once did for a pre-final adventure (in a 1-20 lvl campeign) was the pc's got capture and put on trial for war crimes. To gain their freedom they had to come up with some unbelievable amount of gold, but since they were not allowed to leave- their friends (npc's) put out the word. NPC's from the hundreds of adventures came in droves to offer gold to help reach the goal- it was a pure rp'ng adventure, but a nice restrospective on the campeign.</p><p></p><p>The arena battle could be fun at high level- I picture the gates replaced with controlled gates to different planes. A gate opens- and the arena begins to fill with lava and fire monsters. As soon as the pc's begin to handle the fire gate, it closes- and the water one opens. The room floods, the ground hardens, and the area fills with steam as the water denizens attack.</p><p></p><p>Unseen to the pc's- small portals to the negative plane are open in the wall. They are there to distort healing spells.</p><p></p><p>The final battles with npc's involved are tough. I used an idea where the villian had used contacts in hell to release demonic versions of past npc enemies of the pc's during the final scene. Some were quite hated, and all had grown in power while being distorted in image</p><p></p><p>While the pc's got to get relive some great battles- the battle between the npc's happened in the background.</p><p></p><p>You may also want to individually ask the players how they envision the end of their character. If any of them wish they would die in battle, then you can provide it. For example- the fighter stays behind in a hallway that leads to the climatic battle.. the only thing standing in the way of a horde of demons.</p><p></p><p>A good pc death is good for drama.</p><p></p><p>Good luck (.. wish I was playing)</p><p>SD</p></blockquote><p></p>
[QUOTE="Sagan Darkside, post: 601865, member: 9270"] Salutations, Wow. The floating cities sound like an exciting possiblity- before any sign of the dragons, the pc's are tasked with storming the floating city that is closest to the emperor. They could be attempting to either take it over- or just crash it into the emperor's castle/army. What another dm once did for a pre-final adventure (in a 1-20 lvl campeign) was the pc's got capture and put on trial for war crimes. To gain their freedom they had to come up with some unbelievable amount of gold, but since they were not allowed to leave- their friends (npc's) put out the word. NPC's from the hundreds of adventures came in droves to offer gold to help reach the goal- it was a pure rp'ng adventure, but a nice restrospective on the campeign. The arena battle could be fun at high level- I picture the gates replaced with controlled gates to different planes. A gate opens- and the arena begins to fill with lava and fire monsters. As soon as the pc's begin to handle the fire gate, it closes- and the water one opens. The room floods, the ground hardens, and the area fills with steam as the water denizens attack. Unseen to the pc's- small portals to the negative plane are open in the wall. They are there to distort healing spells. The final battles with npc's involved are tough. I used an idea where the villian had used contacts in hell to release demonic versions of past npc enemies of the pc's during the final scene. Some were quite hated, and all had grown in power while being distorted in image While the pc's got to get relive some great battles- the battle between the npc's happened in the background. You may also want to individually ask the players how they envision the end of their character. If any of them wish they would die in battle, then you can provide it. For example- the fighter stays behind in a hallway that leads to the climatic battle.. the only thing standing in the way of a horde of demons. A good pc death is good for drama. Good luck (.. wish I was playing) SD [/QUOTE]
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