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Need help with Called shots rules
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<blockquote data-quote="was" data-source="post: 1805962" data-attributes="member: 24488"><p>We messed with this for a while but ended up dropping it. We were thinking of a called shot as a full round action with the following penalties:</p><p>-4 to hit an arm resulting in foe suffering a a -4 penalty to all rolls/checks with that limb along with a 50% chance of him/her dropping anything held.</p><p>-4 to hit a leg resulting in a -4 penalty to checks (jump/etc) and a movement reduction of 10'.</p><p>-8 to hit hand resulting in a -8 penalty to rolls/checks and a 75% chance of dropping weapon.</p><p>-8 to hit foot resulting in a -8 penalty to checks and movement reduced by 20'.</p><p>-12 to hit an eye resulting in blindness of that eye (no instant kills) giving some sort of minimal coverage bonus to attacked foes.</p><p>I know it's a bit simplistic and has problems, but it might give you some ideas....</p></blockquote><p></p>
[QUOTE="was, post: 1805962, member: 24488"] We messed with this for a while but ended up dropping it. We were thinking of a called shot as a full round action with the following penalties: -4 to hit an arm resulting in foe suffering a a -4 penalty to all rolls/checks with that limb along with a 50% chance of him/her dropping anything held. -4 to hit a leg resulting in a -4 penalty to checks (jump/etc) and a movement reduction of 10'. -8 to hit hand resulting in a -8 penalty to rolls/checks and a 75% chance of dropping weapon. -8 to hit foot resulting in a -8 penalty to checks and movement reduced by 20'. -12 to hit an eye resulting in blindness of that eye (no instant kills) giving some sort of minimal coverage bonus to attacked foes. I know it's a bit simplistic and has problems, but it might give you some ideas.... [/QUOTE]
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