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Need Help with Cost of Magic Ring
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<blockquote data-quote="The Blue Wizard" data-source="post: 488231" data-attributes="member: 7310"><p>One of my players has requested to craft a magic ring in 3E D&D. He is an 11th level sorcerer, and wishes to make a ring that would have the following attributes:</p><p>-detect magic on command</p><p>-identify 4 times daily</p><p>-Spell Craft Bonus +25</p><p></p><p>According to the DMs guide, the formula for calculating this is:</p><p>+25 bonus costs 12500 gp</p><p>Permanent detect Magic is 1800 gp</p><p>Identify 4 times daily is 9440</p><p>And then 10% added to each on for stacking them into one item.</p><p>This gives the ring a pre-market value of around 25000gp to create. </p><p></p><p>I am worried that this ring will unbalance the game because it will allow this PC to make all spellcraft checks -- every spell cast at him he will know what it is, the effects of items, etc... BUT, he has calculated the creation of this ring according to the rules fairly. AND, the rules state that skill check bonuses in magic items have no upwards limit. Will it unbalance my game to allow a skill to be this high? What would be a more realistic price for such an item (I am having a hard time comparing it to other items in the DMG)? Perhaps I should not be worried about items that raise skill checks ths high -- but I have not DMed higher level campaigns yet. ANY advise is welcome!!</p></blockquote><p></p>
[QUOTE="The Blue Wizard, post: 488231, member: 7310"] One of my players has requested to craft a magic ring in 3E D&D. He is an 11th level sorcerer, and wishes to make a ring that would have the following attributes: -detect magic on command -identify 4 times daily -Spell Craft Bonus +25 According to the DMs guide, the formula for calculating this is: +25 bonus costs 12500 gp Permanent detect Magic is 1800 gp Identify 4 times daily is 9440 And then 10% added to each on for stacking them into one item. This gives the ring a pre-market value of around 25000gp to create. I am worried that this ring will unbalance the game because it will allow this PC to make all spellcraft checks -- every spell cast at him he will know what it is, the effects of items, etc... BUT, he has calculated the creation of this ring according to the rules fairly. AND, the rules state that skill check bonuses in magic items have no upwards limit. Will it unbalance my game to allow a skill to be this high? What would be a more realistic price for such an item (I am having a hard time comparing it to other items in the DMG)? Perhaps I should not be worried about items that raise skill checks ths high -- but I have not DMed higher level campaigns yet. ANY advise is welcome!! [/QUOTE]
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