Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Need help with details for a theme.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="PrecociousApprentice" data-source="post: 4690368" data-attributes="member: 61449"><p>So I am planing a D&D 4e PbP campaign. I have a few ideas, but I am drawing a blank on the details of a major element.</p><p></p><p>Here are the sketchiest of details so far. The game will be based on the idea that magic sealed away of a group of necromancers three milenia before when they almost took over the world. The necromancers started out as powerful healers, but their knowledge of life and death lead them down the wrong path. They thought that undeath was the way to defeat death. Since then, no one has trusted anyone that has used magic. Magic has become rare. In this campaign, divine and arcane magic are considered the same thing.</p><p></p><p>Now the seals a weakening. Undead are becoming rampant again. Magic is also on the rise.</p><p></p><p>I want the PCs to start at low level in a relatively rural area, similar to a mining town in Kentucky, only with standard D&D anachronisms. The PCs will be miners at first. I want the town to be controlled by a corporate Big Boss kind of guy. He is only motivated by money.</p><p></p><p>So here is the blank. I want to have the first scene result in a TPK. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> Sounds strange, but here is the key. The players should have motivation to fight the Big Boss, and lay down their lives doing it with no hesitation. It should be a heroic moment. A defining moment.</p><p></p><p>Afterward, the players can either create new characters, or use the stats of their first character to play as the grandchildren of the first PCs. At this time, there is a resistance movement/Bandit campaign against the Big Boss and his company. Concurrently, the Necromancers are awakening from their slumber.</p><p></p><p>So now the question is: How do I get the PCs to fight the Big Boss in the first scene, and how do I get them to lay down their lives in the process, with no regrets? Can I do this without telling them it will happen? What will motivate them in such a strong way in the very first scene of a campaign? Is there a set of backgound questions that I could send them to gather motivating factors that would guarantee that they would TPK themselves in a herioc way? What about having pre-gens for the first encounter, would that work?</p><p></p><p>Lots of questions, but I figured that asking a group of role players to come up with motivation instead of just trying to make it all up myself in advance would be the best way to go.</p><p></p><p>Thanks in advance.</p></blockquote><p></p>
[QUOTE="PrecociousApprentice, post: 4690368, member: 61449"] So I am planing a D&D 4e PbP campaign. I have a few ideas, but I am drawing a blank on the details of a major element. Here are the sketchiest of details so far. The game will be based on the idea that magic sealed away of a group of necromancers three milenia before when they almost took over the world. The necromancers started out as powerful healers, but their knowledge of life and death lead them down the wrong path. They thought that undeath was the way to defeat death. Since then, no one has trusted anyone that has used magic. Magic has become rare. In this campaign, divine and arcane magic are considered the same thing. Now the seals a weakening. Undead are becoming rampant again. Magic is also on the rise. I want the PCs to start at low level in a relatively rural area, similar to a mining town in Kentucky, only with standard D&D anachronisms. The PCs will be miners at first. I want the town to be controlled by a corporate Big Boss kind of guy. He is only motivated by money. So here is the blank. I want to have the first scene result in a TPK. :confused: Sounds strange, but here is the key. The players should have motivation to fight the Big Boss, and lay down their lives doing it with no hesitation. It should be a heroic moment. A defining moment. Afterward, the players can either create new characters, or use the stats of their first character to play as the grandchildren of the first PCs. At this time, there is a resistance movement/Bandit campaign against the Big Boss and his company. Concurrently, the Necromancers are awakening from their slumber. So now the question is: How do I get the PCs to fight the Big Boss in the first scene, and how do I get them to lay down their lives in the process, with no regrets? Can I do this without telling them it will happen? What will motivate them in such a strong way in the very first scene of a campaign? Is there a set of backgound questions that I could send them to gather motivating factors that would guarantee that they would TPK themselves in a herioc way? What about having pre-gens for the first encounter, would that work? Lots of questions, but I figured that asking a group of role players to come up with motivation instead of just trying to make it all up myself in advance would be the best way to go. Thanks in advance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Need help with details for a theme.
Top