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<blockquote data-quote="Spatzimaus" data-source="post: 1201530" data-attributes="member: 3051"><p>I've got to agree with these others: that dragon was horrendously underplayed. For a 1000-year-old creature with deity-level intelligence and wisdom he wasn't too bright.</p><p></p><p>He knew you were coming, but gave you plenty of time to slaughter all of his minions before he faced you alone.</p><p></p><p>He spread his attacks over the entire group, and wasted some on the Balor's DR. He's over a millenium old, and doesn't know the basics like "my natural attacks won't hurt outsiders"? When dealing with outsiders, throw on a Protection From (alignment) or Banish them, and move on to the next target.</p><p></p><p>He was using Shapechange. Shapechange is great for most mages, but in his natural form he's already at his strongest, so why bother? Do a Time Stop.</p><p></p><p>His lair had no traps, no environmental conditions (like lava) that would hurt unprepared or dispelled intruders. No Unhallow with something nasty attached, no Antipathy, nothing.</p><p></p><p>He has blindsight and can fly, but instead he faces you indoors in a well-lit area.</p><p></p><p>He uses his single AoO against the first melee type to charge into range instead of waiting for someone to try casting a spell. You've got ridicuously huge reach, so take advantage.</p><p></p><p>He made no attempt to escape; no Teleport, Plane Shift, Shadow Walk, Ethereal Jaunt, you name it, any one of these could have saved him. Plane Shift is an offensive tool, too; send the fighter to another plane and then see how well the party does.</p><p>If he had teleported outside and waited for your Gated creatures to return home (at 1000 XP apiece), and then came back in fully healed, buffed, and ready to go, you'd have been in trouble.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 1201530, member: 3051"] I've got to agree with these others: that dragon was horrendously underplayed. For a 1000-year-old creature with deity-level intelligence and wisdom he wasn't too bright. He knew you were coming, but gave you plenty of time to slaughter all of his minions before he faced you alone. He spread his attacks over the entire group, and wasted some on the Balor's DR. He's over a millenium old, and doesn't know the basics like "my natural attacks won't hurt outsiders"? When dealing with outsiders, throw on a Protection From (alignment) or Banish them, and move on to the next target. He was using Shapechange. Shapechange is great for most mages, but in his natural form he's already at his strongest, so why bother? Do a Time Stop. His lair had no traps, no environmental conditions (like lava) that would hurt unprepared or dispelled intruders. No Unhallow with something nasty attached, no Antipathy, nothing. He has blindsight and can fly, but instead he faces you indoors in a well-lit area. He uses his single AoO against the first melee type to charge into range instead of waiting for someone to try casting a spell. You've got ridicuously huge reach, so take advantage. He made no attempt to escape; no Teleport, Plane Shift, Shadow Walk, Ethereal Jaunt, you name it, any one of these could have saved him. Plane Shift is an offensive tool, too; send the fighter to another plane and then see how well the party does. If he had teleported outside and waited for your Gated creatures to return home (at 1000 XP apiece), and then came back in fully healed, buffed, and ready to go, you'd have been in trouble. [/QUOTE]
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