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Need help with Gestalt character
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<blockquote data-quote="Stone Dog" data-source="post: 2934425" data-attributes="member: 16705"><p>Yes it does. That is because Complete Adventurer is an official sourcebook with official rules that are supported and clarified by official faqs and erratas. Unearthed Arcana is a collection of unofficial rules that are not and will not be supported by official faqs or erratas. The only way to get any word on these rules is to email WotC customer service and ask them directly. I did this sometime ago as I said before and recieved clarification and the reason why UA doesn't get any official support or clarification. </p><p></p><p>One last time, yes in normal play they do stack because multiclassing is (mostly) self balancing. In a gestalt campaign they overlap because gestalt characters don't have the same saftey measures. HOWEVER! Even in a normal campaign, if a Ninth level character has say three levels each of rogue, ninja and scout each of those abilities go off at under different circumstances! Sneak attack won't work if the opponent isn't flanked or isn't denied its dex bonus to AC. Sudden Strike only works if the opponent is denied dex to AC. Skirmish only goes off when the character moves. If you can get all three circumstances to happen at once, then yeah, you can have 6d6. that is only one more die than normal and you have paid for it by either slowing down your BAB and saves slighly or suffering a hit in XP earnings. </p><p></p><p>Now if you didn't follow these guidlines, which are every bit as unofficial as the gestalt rules themselves and yet still come from the same company, you could blend ninja and rogue, sneak up on some poor defenseless NPC and gain the precision based damage of a 20th level sneak attack at tenth level! That goes above and beyond the mere blending of two sets of abilities and goes into the hideous realms of insane twinkery. </p><p></p><p>Gods damned forums. Every time I think I am out they PULL ME BACK IN! After all of this I hope and pray the damn customer support is consistant. </p><p></p><p>That rogue/warlock thing though... those abilities may still stack, but that doesn't mean it is a good idea. That is twinkery of the highest order. and it soils my very soul that I brought it up. Now I have to go wash my hands of it all again.</p><p></p><p>Once again I am up way WAY past my time to be awake. For the last time, GOOD NIGHT! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Stone Dog, post: 2934425, member: 16705"] Yes it does. That is because Complete Adventurer is an official sourcebook with official rules that are supported and clarified by official faqs and erratas. Unearthed Arcana is a collection of unofficial rules that are not and will not be supported by official faqs or erratas. The only way to get any word on these rules is to email WotC customer service and ask them directly. I did this sometime ago as I said before and recieved clarification and the reason why UA doesn't get any official support or clarification. One last time, yes in normal play they do stack because multiclassing is (mostly) self balancing. In a gestalt campaign they overlap because gestalt characters don't have the same saftey measures. HOWEVER! Even in a normal campaign, if a Ninth level character has say three levels each of rogue, ninja and scout each of those abilities go off at under different circumstances! Sneak attack won't work if the opponent isn't flanked or isn't denied its dex bonus to AC. Sudden Strike only works if the opponent is denied dex to AC. Skirmish only goes off when the character moves. If you can get all three circumstances to happen at once, then yeah, you can have 6d6. that is only one more die than normal and you have paid for it by either slowing down your BAB and saves slighly or suffering a hit in XP earnings. Now if you didn't follow these guidlines, which are every bit as unofficial as the gestalt rules themselves and yet still come from the same company, you could blend ninja and rogue, sneak up on some poor defenseless NPC and gain the precision based damage of a 20th level sneak attack at tenth level! That goes above and beyond the mere blending of two sets of abilities and goes into the hideous realms of insane twinkery. Gods damned forums. Every time I think I am out they PULL ME BACK IN! After all of this I hope and pray the damn customer support is consistant. That rogue/warlock thing though... those abilities may still stack, but that doesn't mean it is a good idea. That is twinkery of the highest order. and it soils my very soul that I brought it up. Now I have to go wash my hands of it all again. Once again I am up way WAY past my time to be awake. For the last time, GOOD NIGHT! :D [/QUOTE]
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