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<blockquote data-quote="Neubert" data-source="post: 5577477" data-attributes="member: 53036"><p>In most cases I would agree Leif, especially with 4e. I guess it is up to the OP to decide if the players can handle an obstacle like this. A twist on your medallion idea would be to have the creature ignore anyone wearing the talisman (perhaps it has a hide from undead spell on it?), and there are a number of talismans(?) scattered throughout the manor. If you do go the route of 1 talisman that can destroy/banish the creature, don't make it a fight where only 1 pc is effective. Let them automatically banish it or weaken it and then do combat.</p><p></p><p></p><p>Just had a thought. If we follow on the ghost, it could be the classic story of someone having to be put to rest. That is an alternate way of defeating it. Would that be a satisfactory solution Leif?</p><p>I also have the word "dream monster" in my head. Instead of using the cliche ghost, it could be a dreamer that has to be woken?</p></blockquote><p></p>
[QUOTE="Neubert, post: 5577477, member: 53036"] In most cases I would agree Leif, especially with 4e. I guess it is up to the OP to decide if the players can handle an obstacle like this. A twist on your medallion idea would be to have the creature ignore anyone wearing the talisman (perhaps it has a hide from undead spell on it?), and there are a number of talismans(?) scattered throughout the manor. If you do go the route of 1 talisman that can destroy/banish the creature, don't make it a fight where only 1 pc is effective. Let them automatically banish it or weaken it and then do combat. Just had a thought. If we follow on the ghost, it could be the classic story of someone having to be put to rest. That is an alternate way of defeating it. Would that be a satisfactory solution Leif? I also have the word "dream monster" in my head. Instead of using the cliche ghost, it could be a dreamer that has to be woken? [/QUOTE]
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