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Need Help with Invisibility Rulings
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<blockquote data-quote="Murrdox" data-source="post: 923774" data-attributes="member: 10131"><p>Yeah, I've got a lot of those. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I could possibly go with the idea of allowing AoO when you cannot see the attacker, if there was some reference point for the DC to detect that you have an opportunity to MAKE your AoO. Listen seems the obvious choice to use... of course then we're stuck in a bind AGAIN if the person in question has both deafness AND blindness cast on them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Here's a chart off the top of my head. Keep in mind, this is a check for determining whether or not you detect the chance to make an AoO... not the same as identifying the square you need to strike at.</p><p></p><p></p><p>DC 15 - Detect someone is leaving a square you threaten</p><p>DC 10 - Detect someone casting a spell with verbal components</p><p>DC 20 - Detect someone casting a spell without verbal components</p><p>DC 25 - Detect someone using a potion</p><p>DC 15 - Detect someone sheathing a weapon</p><p>DC 20 - Detect someone making a ranged attack</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Murrdox, post: 923774, member: 10131"] Yeah, I've got a lot of those. ;) I could possibly go with the idea of allowing AoO when you cannot see the attacker, if there was some reference point for the DC to detect that you have an opportunity to MAKE your AoO. Listen seems the obvious choice to use... of course then we're stuck in a bind AGAIN if the person in question has both deafness AND blindness cast on them. ;) Here's a chart off the top of my head. Keep in mind, this is a check for determining whether or not you detect the chance to make an AoO... not the same as identifying the square you need to strike at. DC 15 - Detect someone is leaving a square you threaten DC 10 - Detect someone casting a spell with verbal components DC 20 - Detect someone casting a spell without verbal components DC 25 - Detect someone using a potion DC 15 - Detect someone sheathing a weapon DC 20 - Detect someone making a ranged attack Thoughts? [/QUOTE]
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