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<blockquote data-quote="Hand of Evil" data-source="post: 4406698" data-attributes="member: 371"><p>Okay, your party needs a contract. An agreement that says how stuff is divided AS IF THEY WERE A COMPANY! All goods will have a cost determined and total will be divided as determined in the contract. </p><p></p><p>So, what does this mean...all loot will be placed into a pot and divided by 100, the 1/100th is called a share. The math is up to you, it can be 10 or 15 or even 1000. Each party member has a number of shares and the contract breaks this down! </p><p></p><p>Company or Party (general fund): 20 shares (money used to equip the party and pay off those bills)</p><p>Founding member of the party: 10 shares each (6 party members: 60 shares)</p><p>Normal Henchmen: 1 share each henchman (NPC that travel with the party)</p><p>Special Henchmen: 2 shares (cleric or ranger - mostly secondary characters that are used for a couple of sessions - not founding party members)</p><p>Investments: Number of shares left over, normally back to the company (this can be fun, as you can have your players buy shares) </p><p></p><p>So, you look at the loot, come up with total, divide by 100 and split the shares. Find loot that comes out to be around 5000gp, means a share is 50gp each. Company gets 1000gp, founding member gets 500gp each (3000gp), each henchman gets 50gp and the secondary characters 100gp. The rest goes to the market places or is divided equally as profit. </p><p></p><p>So, a player wants that wand, value is 2 shares, he takes it and 3 shares in gp. If the value was 8 shares, player does not have it, item goes on the market where he has to buy it. </p><p></p><p>This can get fun if you sell shares, player can get a lot of shares!</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 4406698, member: 371"] Okay, your party needs a contract. An agreement that says how stuff is divided AS IF THEY WERE A COMPANY! All goods will have a cost determined and total will be divided as determined in the contract. So, what does this mean...all loot will be placed into a pot and divided by 100, the 1/100th is called a share. The math is up to you, it can be 10 or 15 or even 1000. Each party member has a number of shares and the contract breaks this down! Company or Party (general fund): 20 shares (money used to equip the party and pay off those bills) Founding member of the party: 10 shares each (6 party members: 60 shares) Normal Henchmen: 1 share each henchman (NPC that travel with the party) Special Henchmen: 2 shares (cleric or ranger - mostly secondary characters that are used for a couple of sessions - not founding party members) Investments: Number of shares left over, normally back to the company (this can be fun, as you can have your players buy shares) So, you look at the loot, come up with total, divide by 100 and split the shares. Find loot that comes out to be around 5000gp, means a share is 50gp each. Company gets 1000gp, founding member gets 500gp each (3000gp), each henchman gets 50gp and the secondary characters 100gp. The rest goes to the market places or is divided equally as profit. So, a player wants that wand, value is 2 shares, he takes it and 3 shares in gp. If the value was 8 shares, player does not have it, item goes on the market where he has to buy it. This can get fun if you sell shares, player can get a lot of shares! [/QUOTE]
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