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<blockquote data-quote="El Mahdi" data-source="post: 5527244" data-attributes="member: 59506"><p>I've always loved that about the Army...enlisted have a lot more options and responsibilities. And you have Warrant Officers. The Air Force is just too damn pilot-centered. The paradigm that if you aren't a pilot, you just don't really understand or aren't truly capable of executing the "Air Force" mission. It's a shortsightedness that can limit the Air Forces effectiveness at times. Air Force Special Operations being one of the exceptions. It's ironic that the parts of the Air Force with the most operational latitude and greatest dispersal of responsibility at lower ranks, is the part of the Air Force that works with the Army the most...</p><p> </p><p> </p><p></p><p> </p><p>I love this idea. Skill based is definitely the way I'd go. Class level can denote "experience", but skills are the best way of defining what you know and how good you are at it. For example, the way I set up basic trainees earlier in the thread is probably about as close as you can get, at least as close to RAW, and still be relatively realistic. But it really doesn't tell the whole story. Using what I posted, the only combat difference between a 1st level Air Force basic trainee graduate and a 1st level Marine basic trainee graduate, is the Marine knows a few more weapons, can use autofire with no penalty, and has a measly relative +1 BAB bonus...and that just ain't right. In the real world, an Air Force basic trainee graduate is familiar with and basically competent with an M-16, a Marine basic trainee graduate is a seriously proficient shooter that a simple +1 BAB difference just doesn't adequately portray. If it was skill based, that would go a long way to really showing the differences.</p></blockquote><p></p>
[QUOTE="El Mahdi, post: 5527244, member: 59506"] I've always loved that about the Army...enlisted have a lot more options and responsibilities. And you have Warrant Officers. The Air Force is just too damn pilot-centered. The paradigm that if you aren't a pilot, you just don't really understand or aren't truly capable of executing the "Air Force" mission. It's a shortsightedness that can limit the Air Forces effectiveness at times. Air Force Special Operations being one of the exceptions. It's ironic that the parts of the Air Force with the most operational latitude and greatest dispersal of responsibility at lower ranks, is the part of the Air Force that works with the Army the most... I love this idea. Skill based is definitely the way I'd go. Class level can denote "experience", but skills are the best way of defining what you know and how good you are at it. For example, the way I set up basic trainees earlier in the thread is probably about as close as you can get, at least as close to RAW, and still be relatively realistic. But it really doesn't tell the whole story. Using what I posted, the only combat difference between a 1st level Air Force basic trainee graduate and a 1st level Marine basic trainee graduate, is the Marine knows a few more weapons, can use autofire with no penalty, and has a measly relative +1 BAB bonus...and that just ain't right. In the real world, an Air Force basic trainee graduate is familiar with and basically competent with an M-16, a Marine basic trainee graduate is a seriously proficient shooter that a simple +1 BAB difference just doesn't adequately portray. If it was skill based, that would go a long way to really showing the differences. [/QUOTE]
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