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Need help with my BBEG fight
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<blockquote data-quote="Ilium" data-source="post: 3653115" data-attributes="member: 40124"><p>So the PCs in my group will probably confront the BBEG in our next game session (tomorrow night).  The confrontation will take place inside a cave, but the layout/details of the cave are completely unknown.  I'd like to lay it out in such a way as to encourage lots of swashbuckly goodness (I finally went to see Pirates of the Caribbean 3 last night...).</p><p></p><p>A little background: In hoary RPG tradition, the bad guy is trying to free an evil god to bring darkness and tyranny to the world..yada yada.  The cave in question gives access to the place where the god is imprisoned.  The BBEG will have already done what he needs to do to free the god before the PCs get there.  He just needs to hold them off long enough for the stars to come into alignment and free the god.  The PCs can stop this by removing a set of (artifact) keys from the "lock" holding the god in place.  Since this place (called the Way of Oblivion because it leads to this god's "oblivion") was created artificially, it can be as funky as I want.</p><p></p><p>So what I'm looking for is (preferably) a free or inexpensive download that has a really cool, fully-enclosed area map big enough to allow large or even huge creature(s), lots of places to swing/jump/climb/etc. for tactical advantage.  Barring that, any suggestions on what I might include in a home-grown map are also welcome.</p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="Ilium, post: 3653115, member: 40124"] So the PCs in my group will probably confront the BBEG in our next game session (tomorrow night). The confrontation will take place inside a cave, but the layout/details of the cave are completely unknown. I'd like to lay it out in such a way as to encourage lots of swashbuckly goodness (I finally went to see Pirates of the Caribbean 3 last night...). A little background: In hoary RPG tradition, the bad guy is trying to free an evil god to bring darkness and tyranny to the world..yada yada. The cave in question gives access to the place where the god is imprisoned. The BBEG will have already done what he needs to do to free the god before the PCs get there. He just needs to hold them off long enough for the stars to come into alignment and free the god. The PCs can stop this by removing a set of (artifact) keys from the "lock" holding the god in place. Since this place (called the Way of Oblivion because it leads to this god's "oblivion") was created artificially, it can be as funky as I want. So what I'm looking for is (preferably) a free or inexpensive download that has a really cool, fully-enclosed area map big enough to allow large or even huge creature(s), lots of places to swing/jump/climb/etc. for tactical advantage. Barring that, any suggestions on what I might include in a home-grown map are also welcome. Thanks. [/QUOTE]
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