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<blockquote data-quote="Elvinis75" data-source="post: 891157" data-attributes="member: 4379"><p><strong>Pushing him as the DM in the wrong direction</strong></p><p></p><p>I think that there are a lot of people in here telling you that you have a problem when it isn't either of you or your group that necessarily has a problem. It could actually be partly both you and your players. As with life I fear that extremists are almost never the best. Roleplaying to the point of pasifism isn't IMHO the best way to play a game that has a chapter + detailing combat. </p><p>Don't get me wrong, it is important that your PCs talk to the the locals and find out what is going on. But if all they are going to do is sit there and talk, they will have a lot of peeved NPCs to deal with. Resentment is common among people that see people that have the ability to help and show concern but do nothing. </p><p>Without knowing more or sitting in on the session it is hard to tell but my suggestion is to display through the game that there are real struggles that the NPC are dealing with. Their son or daughter did nothing to warrent and early death. The less moral grays that you throw into your campain the less endless moral conversation.</p><p>With that being said if your PCs are not happy and talk doesn't change the situation with that style of play you have two choices.</p><p>1 - Find different players</p><p>2 - Let someone else DM and play if you like and see how that goes, else it's back to choice 1.</p></blockquote><p></p>
[QUOTE="Elvinis75, post: 891157, member: 4379"] [b]Pushing him as the DM in the wrong direction[/b] I think that there are a lot of people in here telling you that you have a problem when it isn't either of you or your group that necessarily has a problem. It could actually be partly both you and your players. As with life I fear that extremists are almost never the best. Roleplaying to the point of pasifism isn't IMHO the best way to play a game that has a chapter + detailing combat. Don't get me wrong, it is important that your PCs talk to the the locals and find out what is going on. But if all they are going to do is sit there and talk, they will have a lot of peeved NPCs to deal with. Resentment is common among people that see people that have the ability to help and show concern but do nothing. Without knowing more or sitting in on the session it is hard to tell but my suggestion is to display through the game that there are real struggles that the NPC are dealing with. Their son or daughter did nothing to warrent and early death. The less moral grays that you throw into your campain the less endless moral conversation. With that being said if your PCs are not happy and talk doesn't change the situation with that style of play you have two choices. 1 - Find different players 2 - Let someone else DM and play if you like and see how that goes, else it's back to choice 1. [/QUOTE]
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