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Need help with new idea for D20 Modern campaign
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<blockquote data-quote="takyris" data-source="post: 715301" data-attributes="member: 5171"><p>Incidentally, not to be hugely politically correct, but the preferred term these days is "dwarf" or "little person". Midget is an insult.</p><p></p><p>As for the halflings, given their sneakiness and short stature, you could use the following:</p><p></p><p>"There are some events so terrible that witnessing them can drive the soul out of a man. In the shadows at night, a creature lurks, a creature whose eyes burn with hellish fire as he seeks flesh to eat and souls to torture. Most of the time, the tormented soul is killed quickly and terribly, but on occasion, the creature is slow, or sloppy, or perhaps it enjoys tormenting its prey a little too much. Whatever the reason, the humans have a chance. Not a chance to survive, no. The creature is too terrible for that. But a chance to take some of their soul, the soul that the creature is even now devouring, and put it somewhere safe. The creature's eyes flare with fire, and the shadows of the humans are small behind them. The creature, they think in one last moment of precious freedom, will never look there.</p><p></p><p>And in one moment of escape, a part of the tortured human soul flees into that small little shadow. And that small little shadow sneaks off into the night, the human soul slowly shaping it into a smaller image of the person it once was. The halfling remembers little of its former life, and what it does remember, in fits and starts, it associates with the terrible pain it endured in those final moments. Halflings trust no one save other halflings, others who have borne the same torment and escaped, at least partially, to be free. They are the souls of the desperate, the survivors -- this explains their luck. They move well in the shadows and are fleet of foot, though their small size and fragile nature leaves them weak and slender.</p><p></p><p>And above all, remember that hallfings are terribly frightened, terribly scarred, and terribly, terribly angry.</p><p></p><p>There are some events so terrible that witnessing them can drive the soul out of a man. In the shadows at night, a creature lurks, a creature whose eyes burn with hellish fire as he seeks flesh to eat and souls to torture. And now, the halflings are waiting for their chance to strike back."</p><p></p><p>-Tacky</p></blockquote><p></p>
[QUOTE="takyris, post: 715301, member: 5171"] Incidentally, not to be hugely politically correct, but the preferred term these days is "dwarf" or "little person". Midget is an insult. As for the halflings, given their sneakiness and short stature, you could use the following: "There are some events so terrible that witnessing them can drive the soul out of a man. In the shadows at night, a creature lurks, a creature whose eyes burn with hellish fire as he seeks flesh to eat and souls to torture. Most of the time, the tormented soul is killed quickly and terribly, but on occasion, the creature is slow, or sloppy, or perhaps it enjoys tormenting its prey a little too much. Whatever the reason, the humans have a chance. Not a chance to survive, no. The creature is too terrible for that. But a chance to take some of their soul, the soul that the creature is even now devouring, and put it somewhere safe. The creature's eyes flare with fire, and the shadows of the humans are small behind them. The creature, they think in one last moment of precious freedom, will never look there. And in one moment of escape, a part of the tortured human soul flees into that small little shadow. And that small little shadow sneaks off into the night, the human soul slowly shaping it into a smaller image of the person it once was. The halfling remembers little of its former life, and what it does remember, in fits and starts, it associates with the terrible pain it endured in those final moments. Halflings trust no one save other halflings, others who have borne the same torment and escaped, at least partially, to be free. They are the souls of the desperate, the survivors -- this explains their luck. They move well in the shadows and are fleet of foot, though their small size and fragile nature leaves them weak and slender. And above all, remember that hallfings are terribly frightened, terribly scarred, and terribly, terribly angry. There are some events so terrible that witnessing them can drive the soul out of a man. In the shadows at night, a creature lurks, a creature whose eyes burn with hellish fire as he seeks flesh to eat and souls to torture. And now, the halflings are waiting for their chance to strike back." -Tacky [/QUOTE]
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