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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Need help wrapping my head around the cosmology.
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<blockquote data-quote="Nytmare" data-source="post: 5016090" data-attributes="member: 55178"><p>I took that to mean that, in addition to building their cities on say the edge of a forest or some kind of physical landmark, they are built on a place where two (or more) different planes sometimes overlap. Think along the lines of Brigadoon, or the town of Wall from Stardust.</p><p></p><p>Brigadoon is a village that only appears in the real world for 1 day every 100 years. Inside the village the 100 years pass in a single night while everyone sleeps.</p><p></p><p>Wall is a tiny, albiet normal and boring town that is bordered on one side by a low rock wall with a small gate in it. Jumping over the wall just gets you into the barren field on the other side, but finding a way past the aging guard and going through the open gate inadvertently allows you to pass into a different world.</p><p></p><p>Maybe like you said, you can take a boat or follow a path to get to the plane. Maybe you can only take that boat or follow that path at a certain time, or day, or during/after a certain event like an eclipse. Maybe while you're riding in the boat you need to perform some kind of simple ritual, maybe someone following you from the shore will suddenly realize that they've been walking for hours in a daze and that they have no idea when they lost sight of you. It could be a forest or some kind of building or structure where you walk in one side and when you come out the other you're in a different plane.</p><p></p><p>Thinking of them as being physically connected might be throwing you off. The connection can be so alien to 3 dimensional space that thinking of it as something physical is just a headache. If you start thinking about the world as an Escher-esque jumble of Mobius strips and Klein bottles tucked into an n-cube maybe you'll be better off.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 5016090, member: 55178"] I took that to mean that, in addition to building their cities on say the edge of a forest or some kind of physical landmark, they are built on a place where two (or more) different planes sometimes overlap. Think along the lines of Brigadoon, or the town of Wall from Stardust. Brigadoon is a village that only appears in the real world for 1 day every 100 years. Inside the village the 100 years pass in a single night while everyone sleeps. Wall is a tiny, albiet normal and boring town that is bordered on one side by a low rock wall with a small gate in it. Jumping over the wall just gets you into the barren field on the other side, but finding a way past the aging guard and going through the open gate inadvertently allows you to pass into a different world. Maybe like you said, you can take a boat or follow a path to get to the plane. Maybe you can only take that boat or follow that path at a certain time, or day, or during/after a certain event like an eclipse. Maybe while you're riding in the boat you need to perform some kind of simple ritual, maybe someone following you from the shore will suddenly realize that they've been walking for hours in a daze and that they have no idea when they lost sight of you. It could be a forest or some kind of building or structure where you walk in one side and when you come out the other you're in a different plane. Thinking of them as being physically connected might be throwing you off. The connection can be so alien to 3 dimensional space that thinking of it as something physical is just a headache. If you start thinking about the world as an Escher-esque jumble of Mobius strips and Klein bottles tucked into an n-cube maybe you'll be better off. [/QUOTE]
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Need help wrapping my head around the cosmology.
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