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<blockquote data-quote="Airwolf" data-source="post: 497743" data-attributes="member: 2905"><p>1. <span style="font-size: 12px">Greetings and welcome to the boards!! It’s always nice to see new people from west of the Mississippi.</span> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>2. Here is my first piece of advice: paragraphs are your friends. </p><p></p><p>3. The DM is well, the DM. S/He gets to decide how the adventure is run. The DM also gets to decide how the characters are created and how they are introduced. The game session, module, or campaign belongs to the DM, I am sure that s/he has an idea of where the group is going. </p><p></p><p>I wouldn’t worry much about the lack of magical items. Most DMs try to be fair and you will find some items along the way, the DM may even have already have planned what to hand out and when. </p><p></p><p>Having a character die twice in an hour is not fun, I’m sure but it is just a game. You know the old saying; “when life gives you lemons …” </p><p></p><p>The last session my group played I was the DM (I DM about 25-30% of the time). It was a surprise that I Dmed, the regular DM wasn’t able to finish part of a campaign he was working on in time. The section of my campaign was done but designed for characters to be about 2 levels higher than they currently are. I told the regular DM that the session would be tough for characters of that level, he assured me that the group was always surprising him and that I shouldn’t make any changes. He was sure that the group would come through fine (he didn’t know what was in store except that there is a demon waiting at the end for them). Well, I managed to kill the monk in our group twice in about 2 hours. The party had to burn a resurrect scroll and the last wish from a ring of wishes to get him back. I try not to kill characters, but if the walk into an ambush (which they could have detected if they tried) what am I to do?</p><p></p><p>My final advice: Make the new character and try to contribute as much as possible with what you have. If you make a wizard or sorcerer take invisibility and disappear every time combat happens if you are really worried about losing another character.</p></blockquote><p></p>
[QUOTE="Airwolf, post: 497743, member: 2905"] 1. [SIZE=3]Greetings and welcome to the boards!! It’s always nice to see new people from west of the Mississippi.[/SIZE] :) 2. Here is my first piece of advice: paragraphs are your friends. 3. The DM is well, the DM. S/He gets to decide how the adventure is run. The DM also gets to decide how the characters are created and how they are introduced. The game session, module, or campaign belongs to the DM, I am sure that s/he has an idea of where the group is going. I wouldn’t worry much about the lack of magical items. Most DMs try to be fair and you will find some items along the way, the DM may even have already have planned what to hand out and when. Having a character die twice in an hour is not fun, I’m sure but it is just a game. You know the old saying; “when life gives you lemons …” The last session my group played I was the DM (I DM about 25-30% of the time). It was a surprise that I Dmed, the regular DM wasn’t able to finish part of a campaign he was working on in time. The section of my campaign was done but designed for characters to be about 2 levels higher than they currently are. I told the regular DM that the session would be tough for characters of that level, he assured me that the group was always surprising him and that I shouldn’t make any changes. He was sure that the group would come through fine (he didn’t know what was in store except that there is a demon waiting at the end for them). Well, I managed to kill the monk in our group twice in about 2 hours. The party had to burn a resurrect scroll and the last wish from a ring of wishes to get him back. I try not to kill characters, but if the walk into an ambush (which they could have detected if they tried) what am I to do? My final advice: Make the new character and try to contribute as much as possible with what you have. If you make a wizard or sorcerer take invisibility and disappear every time combat happens if you are really worried about losing another character. [/QUOTE]
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