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Need hints and ideas for my fighter
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<blockquote data-quote="Manzotin" data-source="post: 5618188" data-attributes="member: 6668018"><p>Hi pple!</p><p></p><p>I'm writing here seeking for an advice: how to progress my fighter\occult slayer past lvl 11. I've been looking for every source i could put my hands on, but still can't find a good idea. I'm not really looking for a min\max, i'm trying to keep a nice flavour without being just a bag of hit points on the battlefield.</p><p></p><p>I mean, actually Deckard (that's the name) it's a powerhouse, but i have a bad feeling for his future. Anyway, here's the build\bg , i will not dig every stat, just some important features.</p><p></p><p>- Deckard is fighter6/Occult5, LN, worship Tir.</p><p>- Our campaign is oriented vs devils, mages and golems.</p><p>- Decky is a dex\combat ref\trip\polearm fighter. I got the familiar weapon feat from UA, so weapon is intelligent. BTW, i still cant' find a way to role this well.</p><p>- Deck has not CHA bonus, but +2 INT and WIS</p><p>- He's a member of the baldur's gate Flaming Fist, and the group menaged to get possess of a tavern and a mine. We're called "the Mithrilliacs" what a name ffs....</p><p>- Books we can use: all base, "comlpete"s and FRs. no PHB2. Probably fiend folio\fiendish codexes too.</p><p></p><p></p><p>I would not to point in an arcane or divine direction. I mean, i play the fighter because i like tricks and movements, like in a chess game. But i realize in the following levels i could be an easy target if i can't find some nice advancement, expecially in an hard campaign (devils, golems and mages are not an easy combination to beat).</p><p></p><p>Ideas i got so far:</p><p></p><p>- Paladin: would be nice, but not CHA bonus is going to hurt.</p><p></p><p>- Warblade (from ToB). Not an easy way, because my DM is not looking well against new books in an already book intensive campaign. BUT this could be really nice.</p><p></p><p>- Abjurant champion. i stay within my bg, cause deck has some magical knowledges, due to his occult slayer pr and his experience. It's good, not unbalanced, but i'm not really convinced.</p><p></p><p>- Knight of the Chalice. Entering as a cleric, balanced choice. But still, mysticism is not really for him.</p><p></p><p>- Ranger... ?</p><p></p><p>And this is it.</p><p></p><p>Waiting for your brainstorm! <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /> </p><p>Manzo</p></blockquote><p></p>
[QUOTE="Manzotin, post: 5618188, member: 6668018"] Hi pple! I'm writing here seeking for an advice: how to progress my fighter\occult slayer past lvl 11. I've been looking for every source i could put my hands on, but still can't find a good idea. I'm not really looking for a min\max, i'm trying to keep a nice flavour without being just a bag of hit points on the battlefield. I mean, actually Deckard (that's the name) it's a powerhouse, but i have a bad feeling for his future. Anyway, here's the build\bg , i will not dig every stat, just some important features. - Deckard is fighter6/Occult5, LN, worship Tir. - Our campaign is oriented vs devils, mages and golems. - Decky is a dex\combat ref\trip\polearm fighter. I got the familiar weapon feat from UA, so weapon is intelligent. BTW, i still cant' find a way to role this well. - Deck has not CHA bonus, but +2 INT and WIS - He's a member of the baldur's gate Flaming Fist, and the group menaged to get possess of a tavern and a mine. We're called "the Mithrilliacs" what a name ffs.... - Books we can use: all base, "comlpete"s and FRs. no PHB2. Probably fiend folio\fiendish codexes too. I would not to point in an arcane or divine direction. I mean, i play the fighter because i like tricks and movements, like in a chess game. But i realize in the following levels i could be an easy target if i can't find some nice advancement, expecially in an hard campaign (devils, golems and mages are not an easy combination to beat). Ideas i got so far: - Paladin: would be nice, but not CHA bonus is going to hurt. - Warblade (from ToB). Not an easy way, because my DM is not looking well against new books in an already book intensive campaign. BUT this could be really nice. - Abjurant champion. i stay within my bg, cause deck has some magical knowledges, due to his occult slayer pr and his experience. It's good, not unbalanced, but i'm not really convinced. - Knight of the Chalice. Entering as a cleric, balanced choice. But still, mysticism is not really for him. - Ranger... ? And this is it. Waiting for your brainstorm! :devil: Manzo [/QUOTE]
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Need hints and ideas for my fighter
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