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Need idea about player spaceship landing on planets
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<blockquote data-quote="Thomas Bowman" data-source="post: 7530226" data-attributes="member: 6925649"><p>I'm working on a mix and match campaign, the premise is that Toril appears in our Solar System on the opposite side of the Sun from Earth, along with Toril also appears its Moon Selune and the Tears of Selune in the Moon's L4 and L5 positions as well as a sphere of space around the planet 1,280,000 km (800,000 miles) in radius where SpellJamming physics operates although normal physics is not negated by this. Among the Tears of Selune is an asteroid called Stardock, to which a gate connects to Undermountain. Basically the PCs land a spaceship a discrete distance from Waterdeep in a Dragon Capsule landing by parachute and then separating to make a soft landing on the ground using retrorockets. I'm converting parts of the Dragone Heist module to 3rd edition to make it compatible with D20 Modern, fairly easy I think as most 5th edition monsters have their third edition equivalents, and the module itself just names the creature encountered and I just look it up in the 3rd edition monster manual., So I will run a group that is half D&D and half D20 Modern through these adventures. I plan on using a <strong>strong hero</strong> that will eventually become a <strong>soldier</strong> When he reaches a high enough level, in the setting he is a US marine, the second character is a <strong>fast hero</strong> who will become a <strong>gunslinger</strong> in this setting he is a Marine sharpshooter or a sniper, the third character is a <strong>smart hero</strong> that will become a <strong>field scientist</strong> when she reaches high enough level. They are equipped with modern equipment including satellite phones each so they can communicate with the spaceship they left in orbit, the satellite phone also has a GPS function. Their mission is to prepare a landing field so a larger spaceship can land in a few months, one of the requirements is the field needs to be cleared of vegetation so a BFR rocket can land safely without setting any fires.</p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7530226, member: 6925649"] I'm working on a mix and match campaign, the premise is that Toril appears in our Solar System on the opposite side of the Sun from Earth, along with Toril also appears its Moon Selune and the Tears of Selune in the Moon's L4 and L5 positions as well as a sphere of space around the planet 1,280,000 km (800,000 miles) in radius where SpellJamming physics operates although normal physics is not negated by this. Among the Tears of Selune is an asteroid called Stardock, to which a gate connects to Undermountain. Basically the PCs land a spaceship a discrete distance from Waterdeep in a Dragon Capsule landing by parachute and then separating to make a soft landing on the ground using retrorockets. I'm converting parts of the Dragone Heist module to 3rd edition to make it compatible with D20 Modern, fairly easy I think as most 5th edition monsters have their third edition equivalents, and the module itself just names the creature encountered and I just look it up in the 3rd edition monster manual., So I will run a group that is half D&D and half D20 Modern through these adventures. I plan on using a [B]strong hero[/B] that will eventually become a [B]soldier[/B] When he reaches a high enough level, in the setting he is a US marine, the second character is a [B]fast hero[/B] who will become a [B]gunslinger[/B] in this setting he is a Marine sharpshooter or a sniper, the third character is a [B]smart hero[/B] that will become a [B]field scientist[/B] when she reaches high enough level. They are equipped with modern equipment including satellite phones each so they can communicate with the spaceship they left in orbit, the satellite phone also has a GPS function. Their mission is to prepare a landing field so a larger spaceship can land in a few months, one of the requirements is the field needs to be cleared of vegetation so a BFR rocket can land safely without setting any fires. [/QUOTE]
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