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General Tabletop Discussion
*Dungeons & Dragons
Need ideas for a city straddling two planes!
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<blockquote data-quote="Grumbleputty" data-source="post: 7342000" data-attributes="member: 31985"><p>You could inject some tension by having the portals not be accessible to all- in my own campaign world I've been playing with a large port city where the wealthy work in an elevated, mostly walled-off ward by day, running businesses that siphon off the profits of the dock workers and sailors living in squalor beyond the walls. At night the elites disappear through an array of well-guarded portals which transport them to their villas and estates hidden all over the multiverse. The poor inhabitants of the lower city almost never rub shoulders with the wealthy, who they view almost as an occupying force- while the elites feel no cultural affinity for the city or it's inhabitants.</p></blockquote><p></p>
[QUOTE="Grumbleputty, post: 7342000, member: 31985"] You could inject some tension by having the portals not be accessible to all- in my own campaign world I've been playing with a large port city where the wealthy work in an elevated, mostly walled-off ward by day, running businesses that siphon off the profits of the dock workers and sailors living in squalor beyond the walls. At night the elites disappear through an array of well-guarded portals which transport them to their villas and estates hidden all over the multiverse. The poor inhabitants of the lower city almost never rub shoulders with the wealthy, who they view almost as an occupying force- while the elites feel no cultural affinity for the city or it's inhabitants. [/QUOTE]
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Community
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Need ideas for a city straddling two planes!
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