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Need ideas for a fantasy Egypt
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<blockquote data-quote="KrazyHades" data-source="post: 3362826" data-attributes="member: 48492"><p>Alright, first of all, mummies should be the guards of the most important officials, such as the ruling council. Second, remember that real Egypt had a LOT of bronze and gold, but not too much iron/steel, and wood was very rare and valuable. The Egyptian culture resisted change, such as accepting new technologies. Perhaps there should be a monotheistic cult (like the one that glorified Ra, the sun god, which actually existed). Lots of chariots, archers, and spearmen, but not much in the way of swords. What swords there were were usually only sharp on one side, and were heavier near the end of the blade than at the hilt. Bladed chariots, perhaps (chariots with blades on the hubs of the wheels which cut up people to either side). You may want to add fierce nomadic bands roaming the desert, away from the safety of the River Nile or your campaign's equivalent (think the Wheel of Time's Aiel). The rise/fall of the river has a huge influence on culture, economy, and even religion (as in, more prayers to Osiris if a poor inundation is coming).</p></blockquote><p></p>
[QUOTE="KrazyHades, post: 3362826, member: 48492"] Alright, first of all, mummies should be the guards of the most important officials, such as the ruling council. Second, remember that real Egypt had a LOT of bronze and gold, but not too much iron/steel, and wood was very rare and valuable. The Egyptian culture resisted change, such as accepting new technologies. Perhaps there should be a monotheistic cult (like the one that glorified Ra, the sun god, which actually existed). Lots of chariots, archers, and spearmen, but not much in the way of swords. What swords there were were usually only sharp on one side, and were heavier near the end of the blade than at the hilt. Bladed chariots, perhaps (chariots with blades on the hubs of the wheels which cut up people to either side). You may want to add fierce nomadic bands roaming the desert, away from the safety of the River Nile or your campaign's equivalent (think the Wheel of Time's Aiel). The rise/fall of the river has a huge influence on culture, economy, and even religion (as in, more prayers to Osiris if a poor inundation is coming). [/QUOTE]
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