Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Need Ideas for a new sci-fi campaign I'm writing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yora" data-source="post: 6298745" data-attributes="member: 6670763"><p>How about this: An ancient empire mined the whole galaxy with superweapons and got crazy enough to include a Mutually Assured Destruction protocol. They still died out as did their enemies, but most of their weapons were never disasembled and still around. The campaign starts with one of the subspace-mines activating by itself, annihilating a seizable percentage of galactic civilization. The galactic community decides that the remaining mines need to be found and disarmed, but of course there's lots of factions and organizations who would really love to get their hands on one of them to nuke or blackmail their enemies, or develop a downsized version. And there's always the possibility that one of the scavengers activates the MAD protocol and whipe out the whole galaxy.</p><p>The new twist is that there is no Big Bad who wants to destroy all life. Instead the major threats are the people who are supposed to be on your side, but pose a huge danger because every involved party wants to use the current crisis to improve their own position. Everyone could betray everyone and try to cover it up later. The heroes have to fight against competing agents while at the same time making sure the official alliances don't fall apart.</p><p></p><p>Neon Genesis Evangelion [spoiler]has something like that. There is a race of ancient and powerful aliens who created life on earth, but made a mistake and it didn't come out as they had planned it. Now there is an organization with the "official" purpose of preventing the aliens from triggering the reset button and completely changing the nature of all life on Earth. In truth, they just want to stall the aliens long enough until they can trigger the reset themselves and rebuild the Earth as they wish it to be like. However, after most of the original leadership was killed at the start of the plan, the ramaining ones formed two factions with very different ideas what the new world should be like. For most of the story they are working together to fight the aliens, because they both don't want the aliens to succeed with their plan. But as soon as they are ready to trigger the reset themselves, they want to betray each other and making sure that it will happen according to the plan of their faction. And the whole time, the leaders of both factions know it.[/spoiler]</p></blockquote><p></p>
[QUOTE="Yora, post: 6298745, member: 6670763"] How about this: An ancient empire mined the whole galaxy with superweapons and got crazy enough to include a Mutually Assured Destruction protocol. They still died out as did their enemies, but most of their weapons were never disasembled and still around. The campaign starts with one of the subspace-mines activating by itself, annihilating a seizable percentage of galactic civilization. The galactic community decides that the remaining mines need to be found and disarmed, but of course there's lots of factions and organizations who would really love to get their hands on one of them to nuke or blackmail their enemies, or develop a downsized version. And there's always the possibility that one of the scavengers activates the MAD protocol and whipe out the whole galaxy. The new twist is that there is no Big Bad who wants to destroy all life. Instead the major threats are the people who are supposed to be on your side, but pose a huge danger because every involved party wants to use the current crisis to improve their own position. Everyone could betray everyone and try to cover it up later. The heroes have to fight against competing agents while at the same time making sure the official alliances don't fall apart. Neon Genesis Evangelion [spoiler]has something like that. There is a race of ancient and powerful aliens who created life on earth, but made a mistake and it didn't come out as they had planned it. Now there is an organization with the "official" purpose of preventing the aliens from triggering the reset button and completely changing the nature of all life on Earth. In truth, they just want to stall the aliens long enough until they can trigger the reset themselves and rebuild the Earth as they wish it to be like. However, after most of the original leadership was killed at the start of the plan, the ramaining ones formed two factions with very different ideas what the new world should be like. For most of the story they are working together to fight the aliens, because they both don't want the aliens to succeed with their plan. But as soon as they are ready to trigger the reset themselves, they want to betray each other and making sure that it will happen according to the plan of their faction. And the whole time, the leaders of both factions know it.[/spoiler] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Need Ideas for a new sci-fi campaign I'm writing
Top