Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Need ideas for encounters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="reanjr" data-source="post: 2976986" data-attributes="member: 20740"><p>I am trying to put together a dungeon crawl adventure for my group. I rarely run dungeon crawls because I find them hard to fit into a campaign and retain verisimilitude. I have found a good way to fit the dungeon in, but I am running into some problems with creating encounters for it.</p><p></p><p>General background: old mausoleum of a wealthy noble family (the Kolvinyas) that has been cursed by the depravations of a member of the family (Mircea Volodescu) returning to visit and attempt to resurrect his wife (Violeta Ţoara). He eventually succeeds in a horrible manner, bringing Violeta back as a ravenous spirit who kills him and curses him to wander lonely through the crypt as a spirit. During its time of use, the Kolvinyas crafted stone guardians to keep out grave robbers and ensure respect for the dead. These guardians only come to life when something is being destroyed or stolen.</p><p></p><p>General layout: the mausoleum has a dais (or bier I suppose) upon which is placed the deceased for viewing. After viewing the family uses an <em>open/close</em> to open the bier to the crypt below. So far there is a main room to hold the bodies of the patriarchs, another houses the wives of the patriarchs, and several other rooms. I believe these rooms will have other purposes, for instance the bodies of those who died in battle or those who joined the clergy. Each of these rooms will also have a stone guardian. There is also a secret area, crafted on after initial construction that houses the goal for the PCs.</p><p></p><p>General premise: fairly simple retrieval of documents, but complicated by the wandering Violeta. Background of the place can be learned from the party's patron and from Mircea himself.</p><p></p><p>Needed: encounters, traps, puzzles, anything to spice up the adventure some. Ideas should make sense within the context of the adventure. Traps could have been placed by Mircea when he was alive to keep out those who might interrupt his work. They should be deadly or debilitating and should be able to fit in with the surroundings (generally, low ceiling squared rooms with coffins in rows and columns on the walls and up to four hallways leading away, with possible bier in middle). Puzzle would be good for the secret entrance to the PCs' goal.</p><p></p><p>One idea I had was to have a small tribe of goblins live in the crypt. They are respectful (fearful) of the dead and so leave the family heirlooms intact. They also avoid the areas where Violeta roams, though they occasionally associate with Mircea. The area around the mausoleum is a gated field that has been abandoned and overgrown, so the goblins can come and go in the secrecy of the night.</p><p></p><p>As I said I rarely create dungeon crawls so I need some ideas. This one is especially important as this is to make up for lack of combat or other dice-rolling for several sessions and it is very rare that I have the opportunity to drop in a dungeon.</p><p></p><p>Thanks in advance.</p></blockquote><p></p>
[QUOTE="reanjr, post: 2976986, member: 20740"] I am trying to put together a dungeon crawl adventure for my group. I rarely run dungeon crawls because I find them hard to fit into a campaign and retain verisimilitude. I have found a good way to fit the dungeon in, but I am running into some problems with creating encounters for it. General background: old mausoleum of a wealthy noble family (the Kolvinyas) that has been cursed by the depravations of a member of the family (Mircea Volodescu) returning to visit and attempt to resurrect his wife (Violeta Ţoara). He eventually succeeds in a horrible manner, bringing Violeta back as a ravenous spirit who kills him and curses him to wander lonely through the crypt as a spirit. During its time of use, the Kolvinyas crafted stone guardians to keep out grave robbers and ensure respect for the dead. These guardians only come to life when something is being destroyed or stolen. General layout: the mausoleum has a dais (or bier I suppose) upon which is placed the deceased for viewing. After viewing the family uses an [i]open/close[/i] to open the bier to the crypt below. So far there is a main room to hold the bodies of the patriarchs, another houses the wives of the patriarchs, and several other rooms. I believe these rooms will have other purposes, for instance the bodies of those who died in battle or those who joined the clergy. Each of these rooms will also have a stone guardian. There is also a secret area, crafted on after initial construction that houses the goal for the PCs. General premise: fairly simple retrieval of documents, but complicated by the wandering Violeta. Background of the place can be learned from the party's patron and from Mircea himself. Needed: encounters, traps, puzzles, anything to spice up the adventure some. Ideas should make sense within the context of the adventure. Traps could have been placed by Mircea when he was alive to keep out those who might interrupt his work. They should be deadly or debilitating and should be able to fit in with the surroundings (generally, low ceiling squared rooms with coffins in rows and columns on the walls and up to four hallways leading away, with possible bier in middle). Puzzle would be good for the secret entrance to the PCs' goal. One idea I had was to have a small tribe of goblins live in the crypt. They are respectful (fearful) of the dead and so leave the family heirlooms intact. They also avoid the areas where Violeta roams, though they occasionally associate with Mircea. The area around the mausoleum is a gated field that has been abandoned and overgrown, so the goblins can come and go in the secrecy of the night. As I said I rarely create dungeon crawls so I need some ideas. This one is especially important as this is to make up for lack of combat or other dice-rolling for several sessions and it is very rare that I have the opportunity to drop in a dungeon. Thanks in advance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Need ideas for encounters
Top