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<blockquote data-quote="QuaziquestGM" data-source="post: 6638522" data-attributes="member: 22559"><p>Real Life Science teacher here. </p><p></p><p>The "Evolution Bit" on the basic is way off.</p><p></p><p>also, this part is problematic (almost to the point of stupidity)</p><p></p><p>Expert: PHd degrees in Science. (Research Directors), Increase Intelligence + 1. +1 minimum Tech Points</p><p>Easy (30) - Theorize a possible outcome from a theory</p><p>Moderate (35) – Create a new theory and design a device based on that theory</p><p>Difficult (45) - Create a new theory and cause an existing device to behave in a new way based on it. </p><p></p><p>Read more: <a href="http://www.enworld.org/forum/showthread.php?454877-Need-ideas-for-Science!#ixzz3co2V0A60" target="_blank">http://www.enworld.org/forum/showthread.php?454877-Need-ideas-for-Science!#ixzz3co2V0A60</a></p><p></p><p>It is the last part that is stupid (high level stupidity, but still stupid).</p><p>No amount of theory creation will change the way an existing device works. Reality doesn't change. Our theoretical models of how reality works may change, but reality doesn't care if or how we understand it. </p><p></p><p>A match works like a match works, and changing your theory of why a match works doesn't change how/if a match works.</p><p></p><p>If your old theory was that striking the match releases a tiny trapped fire element(al)....</p><p>If your new theory is that striking the match produces enough heat through friction to light the sulfur....</p><p></p><p>Either way, striking a match produces the same result. </p><p></p><p>Changing the theory about how an existing device works does not change the "behavior"(function and characteristics) of the device. It only changes our interpretation of the how/why of the behavior. </p><p></p><p>Now, you can find a new USE for an old device based on a newer theory that allows you to better understand its behavior, and most new theories are tested using "old data" from existing devices that couldn't be explained before. ... actually, this is how new theories usually arise: we need a "why" for observed behavior of an existing device that the current theory cannot account for.</p></blockquote><p></p>
[QUOTE="QuaziquestGM, post: 6638522, member: 22559"] Real Life Science teacher here. The "Evolution Bit" on the basic is way off. also, this part is problematic (almost to the point of stupidity) Expert: PHd degrees in Science. (Research Directors), Increase Intelligence + 1. +1 minimum Tech Points Easy (30) - Theorize a possible outcome from a theory Moderate (35) – Create a new theory and design a device based on that theory Difficult (45) - Create a new theory and cause an existing device to behave in a new way based on it. Read more: [url]http://www.enworld.org/forum/showthread.php?454877-Need-ideas-for-Science!#ixzz3co2V0A60[/url] It is the last part that is stupid (high level stupidity, but still stupid). No amount of theory creation will change the way an existing device works. Reality doesn't change. Our theoretical models of how reality works may change, but reality doesn't care if or how we understand it. A match works like a match works, and changing your theory of why a match works doesn't change how/if a match works. If your old theory was that striking the match releases a tiny trapped fire element(al).... If your new theory is that striking the match produces enough heat through friction to light the sulfur.... Either way, striking a match produces the same result. Changing the theory about how an existing device works does not change the "behavior"(function and characteristics) of the device. It only changes our interpretation of the how/why of the behavior. Now, you can find a new USE for an old device based on a newer theory that allows you to better understand its behavior, and most new theories are tested using "old data" from existing devices that couldn't be explained before. ... actually, this is how new theories usually arise: we need a "why" for observed behavior of an existing device that the current theory cannot account for. [/QUOTE]
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