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<blockquote data-quote="Mengu" data-source="post: 5556681" data-attributes="member: 65726"><p>If you're fine with long combats, it's not a problem. I only brought it up because it's a common complaint around here.</p><p></p><p>Bear Shaman may be a better healer, but I feel Eagle Shaman is a better leader. This is a personal peeve, but I find healing to be overrated. One leader with two basic heals and an emergency heal, plus a back up emergency heal in the party is fine for the most part as far as I'm concerned. I don't like to focus on healing any more than that. Defenders of course should focus on their resilience as much as is needed, and other characters shouldn't ignore their defenses. It's a play style thing. I don't doubt others prefer different tactics.</p><p></p><p>Having played fairly long term next to a bear shaman and a panther shaman, I found the bear shaman's abilities to be underwhelming in comparison. Panther shamans are good. The few Eagle Shamans I happened to sit at a table with rocked. Hence my observation on that front.</p><p></p><p>To complete your 6-man party, of the options you provided, I'd likely go with the dwarf fighter. You can just about never go wrong with a fighter, and you can hardly ever go wrong with a dwarf. And in general I find defenders to be an important role for tactical positioning, so prefer experienced players to play the defender.</p><p></p><p>I'd skip the bard if there is going to be another leader. And I find minotaurs to be disturbingly weak, though fighter is one of the better classes for them, as I said you can just about never go wrong with a fighter, so if I ever was going to play a minotaur, it would be a fighter. As a side note, if you prefer to play a charging fighter over the dwarf, I'd give warforged juggernaut a serious consideration.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5556681, member: 65726"] If you're fine with long combats, it's not a problem. I only brought it up because it's a common complaint around here. Bear Shaman may be a better healer, but I feel Eagle Shaman is a better leader. This is a personal peeve, but I find healing to be overrated. One leader with two basic heals and an emergency heal, plus a back up emergency heal in the party is fine for the most part as far as I'm concerned. I don't like to focus on healing any more than that. Defenders of course should focus on their resilience as much as is needed, and other characters shouldn't ignore their defenses. It's a play style thing. I don't doubt others prefer different tactics. Having played fairly long term next to a bear shaman and a panther shaman, I found the bear shaman's abilities to be underwhelming in comparison. Panther shamans are good. The few Eagle Shamans I happened to sit at a table with rocked. Hence my observation on that front. To complete your 6-man party, of the options you provided, I'd likely go with the dwarf fighter. You can just about never go wrong with a fighter, and you can hardly ever go wrong with a dwarf. And in general I find defenders to be an important role for tactical positioning, so prefer experienced players to play the defender. I'd skip the bard if there is going to be another leader. And I find minotaurs to be disturbingly weak, though fighter is one of the better classes for them, as I said you can just about never go wrong with a fighter, so if I ever was going to play a minotaur, it would be a fighter. As a side note, if you prefer to play a charging fighter over the dwarf, I'd give warforged juggernaut a serious consideration. [/QUOTE]
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