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Need Pathfinder Duelist building help -Shackled City Campaign
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<blockquote data-quote="Dingo333" data-source="post: 5544958" data-attributes="member: 6672910"><p>If your DM will allow it, I recomend scrapping the fighter/rouge levels and going for 4 levels of Inquisitor.</p><p></p><p>It will require a lot of approval (inquisitor spell list) but at 5th level, they are able to put bane on their weapon, swift action, lasts as many rounds as your level</p><p></p><p>They also have 6 level spell progression, cure spells, buffs, Judgments (your bread and butter) skills like a ranger, tracking, intimidating, sensing motive, monster lore</p><p></p><p>it is a d8 progression, and very limited in weapons (simple, bows, crossbows, and diety's favored weapon)</p><p></p><p>If inquisitor is thrown out, and it probally will be as it is so powerful, Try for a fighter archtype. There is the Free hand fighter (slides perfectly into duelist) and 2 weapon figher (eventually eliminates the penalty for TWF and allows you to use regual 1 handed melee in off)</p><p></p><p>Finaly, Human will get you an extra feat, but Elf will net you a bonus to INT (skill points) and Dex (needed for your style) with a cost to con</p><p></p><p>If you don't feel like changing anything I have mentioned so far, the kuriki is not bad, but you might wanna consider the shortsword over it. Yes it is 1 less in crit range, but you do gain an increased damage size. Also, there are some nasty shortsword magic weapons in the back (check out the sun blade) that you could ask your wizard to make once they pick up craft magical arms and armor.</p><p></p><p>Feat look good so far, if you get any strength bonus you will wanna grab double slice (add full STR to offhand), double slice is also a prereq for two weapon rend (hit with offhand and primary in 1 full attack, deal 1d10+1.5str additional damage)</p><p></p><p>Weapon Properties will be important, you will want keen and all the burst properties you can get (fire, ice, electric, acid is in APG) and I will also recomend Merciful. It adds 1d6 to the damage, but turns all damage to nonlethal (good for taking prisoners), the nonlethal and 1d6 are surpressable. One last property, Viscious, it adds 2d6 to damage but you will take 1d6 with each hit. Risky, but an idea if you are looking to live dangerously and merciful will conver the backlash damage to Nonlethal as well</p></blockquote><p></p>
[QUOTE="Dingo333, post: 5544958, member: 6672910"] If your DM will allow it, I recomend scrapping the fighter/rouge levels and going for 4 levels of Inquisitor. It will require a lot of approval (inquisitor spell list) but at 5th level, they are able to put bane on their weapon, swift action, lasts as many rounds as your level They also have 6 level spell progression, cure spells, buffs, Judgments (your bread and butter) skills like a ranger, tracking, intimidating, sensing motive, monster lore it is a d8 progression, and very limited in weapons (simple, bows, crossbows, and diety's favored weapon) If inquisitor is thrown out, and it probally will be as it is so powerful, Try for a fighter archtype. There is the Free hand fighter (slides perfectly into duelist) and 2 weapon figher (eventually eliminates the penalty for TWF and allows you to use regual 1 handed melee in off) Finaly, Human will get you an extra feat, but Elf will net you a bonus to INT (skill points) and Dex (needed for your style) with a cost to con If you don't feel like changing anything I have mentioned so far, the kuriki is not bad, but you might wanna consider the shortsword over it. Yes it is 1 less in crit range, but you do gain an increased damage size. Also, there are some nasty shortsword magic weapons in the back (check out the sun blade) that you could ask your wizard to make once they pick up craft magical arms and armor. Feat look good so far, if you get any strength bonus you will wanna grab double slice (add full STR to offhand), double slice is also a prereq for two weapon rend (hit with offhand and primary in 1 full attack, deal 1d10+1.5str additional damage) Weapon Properties will be important, you will want keen and all the burst properties you can get (fire, ice, electric, acid is in APG) and I will also recomend Merciful. It adds 1d6 to the damage, but turns all damage to nonlethal (good for taking prisoners), the nonlethal and 1d6 are surpressable. One last property, Viscious, it adds 2d6 to damage but you will take 1d6 with each hit. Risky, but an idea if you are looking to live dangerously and merciful will conver the backlash damage to Nonlethal as well [/QUOTE]
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Need Pathfinder Duelist building help -Shackled City Campaign
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