Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Need Planning Help for Town Adventure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nyarlathotep" data-source="post: 2590884" data-attributes="member: 1799"><p>Morning all!</p><p></p><p>I'm about to try something I've never had much luck with before... an adventure in town with some political intrigue. Since this is not my area of expertise, I come to you seeking any help or advice that you can offer.</p><p></p><p></p><p><strong>The Party:</strong></p><p>The party consists of 4 characters (28 point buy build and none are particular combat brutes)</p><p></p><p>Aedan, Half-Elf Fighter 2/Bard 2</p><p>Cara, Human Ranger 4 (with a wolf Animal Companion)</p><p>Talfin, Elf Wizard 4</p><p>Blackraven, Elf Fighter 3/Rogue 1</p><p></p><p><strong>WARNING: IF YOU'RE A PLAYER IN MY CAMPAIGN PROCEED NO FURTHER!</strong></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p><strong>The Situation:</strong></p><p></p><p>A sage that the group had been consulting had been kidnapped by a "trade ambassador" from another nation. The PCs managed to track him down and capture the ambassador (who was possessed by an incorporeal fiend - from BoVD). They returned to town, but on the way one of the characters killed the ambassador while he was possessed, with a short sword to the guts. When they returned, they blamed the dead ambassador on a goblin attack and the sage (who didn't really see the execution) backed them up. They basically got away with it.</p><p></p><p>Now however, the nation that lost it's ambassador is sending a group to investigate the death. Unfortunately for the PCs, this nation has some plans for expansion and will want to use this as an opportunity to further their own ambitions. What I have planned is the following:</p><p></p><p>1) The ambassador's party arrives in town, is greeted by the existing rulers of the town and put up in their keep while they engage in their investigation.</p><p></p><p>2) While at the keep the ambassador will want to question the PCs as to what happened, wanting to implicate them in the death of the previous ambassador.</p><p></p><p>3) When the ambassador & his cohorts conclude their investigation, they'll leave but several members of the group will secretly remain behind. There are two "groups" who will stay behind. One is tasked with sabotaging what they can in the town and keep, the other is tasked with killing the sage and the PCs in retaliation.</p><p></p><p>4) Following the attack the PCs will be tasked with chasing down and capturing the ambassador and returning him to face justice.</p><p></p><p><strong>The problem:</strong></p><p></p><p>I need a way (and a series of encounters) to involve the group so that it doesn't seem like I'm just reading a huge narative to the group. Obviously at point 2, 3 & 4 there is some direct interaction for the PCs, I'd like some suggestions on things to involve the group when the new ambassador/inquisitor arrives and the days leading up to their being questioned.</p><p></p><p>Any suggestions or help you can offer would be greatly appreciated!</p></blockquote><p></p>
[QUOTE="Nyarlathotep, post: 2590884, member: 1799"] Morning all! I'm about to try something I've never had much luck with before... an adventure in town with some political intrigue. Since this is not my area of expertise, I come to you seeking any help or advice that you can offer. [b]The Party:[/b] The party consists of 4 characters (28 point buy build and none are particular combat brutes) Aedan, Half-Elf Fighter 2/Bard 2 Cara, Human Ranger 4 (with a wolf Animal Companion) Talfin, Elf Wizard 4 Blackraven, Elf Fighter 3/Rogue 1 [b]WARNING: IF YOU'RE A PLAYER IN MY CAMPAIGN PROCEED NO FURTHER![/b] [b]The Situation:[/b] A sage that the group had been consulting had been kidnapped by a "trade ambassador" from another nation. The PCs managed to track him down and capture the ambassador (who was possessed by an incorporeal fiend - from BoVD). They returned to town, but on the way one of the characters killed the ambassador while he was possessed, with a short sword to the guts. When they returned, they blamed the dead ambassador on a goblin attack and the sage (who didn't really see the execution) backed them up. They basically got away with it. Now however, the nation that lost it's ambassador is sending a group to investigate the death. Unfortunately for the PCs, this nation has some plans for expansion and will want to use this as an opportunity to further their own ambitions. What I have planned is the following: 1) The ambassador's party arrives in town, is greeted by the existing rulers of the town and put up in their keep while they engage in their investigation. 2) While at the keep the ambassador will want to question the PCs as to what happened, wanting to implicate them in the death of the previous ambassador. 3) When the ambassador & his cohorts conclude their investigation, they'll leave but several members of the group will secretly remain behind. There are two "groups" who will stay behind. One is tasked with sabotaging what they can in the town and keep, the other is tasked with killing the sage and the PCs in retaliation. 4) Following the attack the PCs will be tasked with chasing down and capturing the ambassador and returning him to face justice. [b]The problem:[/b] I need a way (and a series of encounters) to involve the group so that it doesn't seem like I'm just reading a huge narative to the group. Obviously at point 2, 3 & 4 there is some direct interaction for the PCs, I'd like some suggestions on things to involve the group when the new ambassador/inquisitor arrives and the days leading up to their being questioned. Any suggestions or help you can offer would be greatly appreciated! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Need Planning Help for Town Adventure
Top