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Need post-war wilderness encounter suggestions
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<blockquote data-quote="Shallown" data-source="post: 1894997" data-attributes="member: 1368"><p>I ran a campaign post war like that only a year or two after though. I used bandits/deserters, humanoids (which made up the armies) and undead (They made up the rest of the army). I also did owl bears, ankhegs and other things that had repopulated the ravaged areas. </p><p></p><p>I think the most important thing is putting the images of postw ar in thier heads. I had lots of ravaged villages that had been abondonded. Battle fields that gave people the heeby-jeebies due to all the violent deaths and un consecrated bodies. </p><p></p><p>Undead work well, some zombies and skeletons can be a challenge and be xplained as a result of the ravages of war and magic flying around. If you have acess to the living spell template in MM III (I think it is or Ebberron I think as well) Some free floating magic resulting from its use during the war would also work.</p><p></p><p>Wild animals may also work if the fields and woods had been burned and salted so that supporting vegetation is thin and therefore so is the hunting. </p><p></p><p>Weather is also aNice reminder of the world being real. Until you have had a fight with a few overly hungry wolves in the rain slicked mud or had ot pry wagon wheels out of the mud you haven't lived.</p><p></p><p>Just some ideas.</p><p></p><p>later</p></blockquote><p></p>
[QUOTE="Shallown, post: 1894997, member: 1368"] I ran a campaign post war like that only a year or two after though. I used bandits/deserters, humanoids (which made up the armies) and undead (They made up the rest of the army). I also did owl bears, ankhegs and other things that had repopulated the ravaged areas. I think the most important thing is putting the images of postw ar in thier heads. I had lots of ravaged villages that had been abondonded. Battle fields that gave people the heeby-jeebies due to all the violent deaths and un consecrated bodies. Undead work well, some zombies and skeletons can be a challenge and be xplained as a result of the ravages of war and magic flying around. If you have acess to the living spell template in MM III (I think it is or Ebberron I think as well) Some free floating magic resulting from its use during the war would also work. Wild animals may also work if the fields and woods had been burned and salted so that supporting vegetation is thin and therefore so is the hunting. Weather is also aNice reminder of the world being real. Until you have had a fight with a few overly hungry wolves in the rain slicked mud or had ot pry wagon wheels out of the mud you haven't lived. Just some ideas. later [/QUOTE]
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Need post-war wilderness encounter suggestions
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