Hello,
I am a DM in a long-time campaign in a medieval world, where magic is lowand right now the whole main plot revolves around the reawakening of old gods and especially power-politics and war......
Right now i am deeply into work and i havent the time to fully conjure up a module or the next 3 sessions.
I am looking for a module involving a siege (best with a small strategic part), i played once the Legend of the steel general module from 0one games which was pretty good, unfortunately I cannot use it because some of my players already know it....
So has anyone some recommendations for an available module invoving a siege and some military work ???
Thanks in advance,
L.
I am a DM in a long-time campaign in a medieval world, where magic is lowand right now the whole main plot revolves around the reawakening of old gods and especially power-politics and war......
Right now i am deeply into work and i havent the time to fully conjure up a module or the next 3 sessions.
I am looking for a module involving a siege (best with a small strategic part), i played once the Legend of the steel general module from 0one games which was pretty good, unfortunately I cannot use it because some of my players already know it....
So has anyone some recommendations for an available module invoving a siege and some military work ???
Thanks in advance,
L.