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Need some campaign world ideas
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<blockquote data-quote="fusangite" data-source="post: 2882493" data-attributes="member: 7240"><p>I've never worked with aboleths but, in my view, what should be played up is the alienness of the creature. They may be smarter than us but they don't think like really smart people. They think like... something entirely different. </p><p></p><p>I think you should pick an outcome that is very strange to which the aboleths are committed; their motives and methods should not make a whole lot of sense. Think of Lovecraft's Nyarlathotep, Ambassador Kosh in the first two seasons of Babylon 5 or the villain in any Peter Greenaway movie. </p><p></p><p>Alternatively, their goal might be for the whole world to sink into the sea or for the seas to rise and take the whole world. Some kind of complex ritual might be effected to start the unending rain or whatever the agent of this objective is. One could separate the campaign into a first part where the ritual conditions are being met by essentially random and inscrutable events, and the second part with the beginning of the floods where the characters must either arrest or undo the damage.</p><p></p><p>As for extra oomph, I need a little more to go on. What are your thoughts on how religion works? That's what often inspires me to get into someone else's creative problems.</p></blockquote><p></p>
[QUOTE="fusangite, post: 2882493, member: 7240"] I've never worked with aboleths but, in my view, what should be played up is the alienness of the creature. They may be smarter than us but they don't think like really smart people. They think like... something entirely different. I think you should pick an outcome that is very strange to which the aboleths are committed; their motives and methods should not make a whole lot of sense. Think of Lovecraft's Nyarlathotep, Ambassador Kosh in the first two seasons of Babylon 5 or the villain in any Peter Greenaway movie. Alternatively, their goal might be for the whole world to sink into the sea or for the seas to rise and take the whole world. Some kind of complex ritual might be effected to start the unending rain or whatever the agent of this objective is. One could separate the campaign into a first part where the ritual conditions are being met by essentially random and inscrutable events, and the second part with the beginning of the floods where the characters must either arrest or undo the damage. As for extra oomph, I need a little more to go on. What are your thoughts on how religion works? That's what often inspires me to get into someone else's creative problems. [/QUOTE]
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