Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Meta - Forums About Forums
Archive-threads
Need some DMing advice - trying to avoid the railroad
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RC Hagy" data-source="post: 1208719" data-attributes="member: 6164"><p>Similar to what Arwink said, just have some thief steal the stone. </p><p></p><p>They could have been hired by Arwink's bad guys or just a regular petty baddy... who later, themselves, is robbed or rubbed out by the bad guys.</p><p></p><p>Nothing gets players interested in an item then when they are robbed.</p><p></p><p>Having them constantly tailed is another... keep with the research that says there is more than one stone. Have a definable 'presence' lurking wherever they go as it relates to the stones.</p><p></p><p>Or just get plain old, nastily mean.</p><p>Each stone is linked to an individual PC.</p><p>It slowly weakens/kills/corrupts/has a different effect on each PC. </p><p></p><p>As more stones are found the more powerful the effects get... and the faster it happens. Good way to keep the pressure on story wise also. If this interests you make sure that distance from the stones helps to slow things down... yet does not stop it.</p><p></p><p>I could go on... but I would just end up rambling.</p><p></p><p></p><p>Hagy</p><p>Vermont</p></blockquote><p></p>
[QUOTE="RC Hagy, post: 1208719, member: 6164"] Similar to what Arwink said, just have some thief steal the stone. They could have been hired by Arwink's bad guys or just a regular petty baddy... who later, themselves, is robbed or rubbed out by the bad guys. Nothing gets players interested in an item then when they are robbed. Having them constantly tailed is another... keep with the research that says there is more than one stone. Have a definable 'presence' lurking wherever they go as it relates to the stones. Or just get plain old, nastily mean. Each stone is linked to an individual PC. It slowly weakens/kills/corrupts/has a different effect on each PC. As more stones are found the more powerful the effects get... and the faster it happens. Good way to keep the pressure on story wise also. If this interests you make sure that distance from the stones helps to slow things down... yet does not stop it. I could go on... but I would just end up rambling. Hagy Vermont [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Archive-threads
Need some DMing advice - trying to avoid the railroad
Top