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Need Some Help Fleshing Out a Skill Challenge Idea
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<blockquote data-quote="LostSoul" data-source="post: 5431521" data-attributes="member: 386"><p>Here is my "Dungeon Room Features" table that I use to make dungeons in my game. The entries are left vague because I re-use them; they're mostly there to provide creative constraints to get my imagination flowing.</p><p></p><p>(Hmm, 1d6 and 1d10 would be easier for a d60 table.)</p><p></p><p>Dungeon Room Features</p><p>1d60 Feature</p><p>1.1 Arena pit with blood-stained sand and 1d6 pit traps. Hidden balconies</p><p> overlook the area.</p><p>1.2 3-tiered black basalt ziggurat with blood-stained altar on top.</p><p>1.3 Stone pillars hold up the room, carved with images of people in chains.</p><p>1.4 A chasm spans the room. A narrow bridge crosses it.</p><p>1.5 A massive brzone statue of a long-forgotten god stands in the center of</p><p> the room.</p><p>1.6 A heavy fog obscures vision.</p><p>1.7 The stone floor ripples and waves like water.</p><p>1.8 The room is filled with rusting iron cages holding skeletons.</p><p>1.9 A twisted tree made up of writhing, pulsating purple vines grows in the</p><p> centre of the room. The tree bears strange fruit.</p><p>1.10 Stone pillars line the room, each with a strange rune-carved throne on</p><p> top.</p><p>1.11 Rings made of rusting, barbed iron chains float in mid-air throughout</p><p> the room.</p><p>1.12 Vines grow from the cieling. Each ends in a human appendage or organ.</p><p>1.13 A pool of sparkling water stands in the centre of the room.</p><p>1.14 A heavy wind gusts through the room. Voices can be heard in the wind.</p><p>1.15 The walls of the room are covered in molds, spores, and fungi.</p><p>1.16 The walls of the room are made of flesh and bone.</p><p>1.17 Rusting iron pipes run along the walls and cieling. The pipes are </p><p> filled with oozing flesh.</p><p>1.18 Blood-filled veins criss-cross the walls.</p><p>1.19 A well with a golden bucket lies in the centre of the room.</p><p>1.20 A fountain spewing flesh, blood, and pus stands in the centre of the </p><p> room.</p><p>2.1 The walls of the room are covered in blasphemous etchings.</p><p>2.2 A great demon's head covers one wall, its mouth boiling with lava and</p><p> fire.</p><p>2.3 A window in one wall reveals a strange, blasted landscape.</p><p>2.4 The room is lined with crucifixes.</p><p>2.5 A greedy tree made of bones with fleshy leaves grows in the room.</p><p>2.6 The room is covered in snow and ice.</p><p>2.7 The room is a miniature amphitheatre. Crows line the seats, and one</p><p> crow, its wings clipped, stands in the centre.</p><p>2.8 The walls are carved in the images of dwarves. The dwarves cry tears of</p><p> ore.</p><p>2.9 The walls are honeycombed with small holes and crevices.</p><p>2.10 The room is filled with thick webs that do not burn.</p><p>2.11 Small violet flowers carpet the room. If disturbed they sing a song in</p><p> Supernal.</p><p>2.12 A strange server room circa 1970, its tape drives made of skin.</p><p>2.13 The diary of a fallen dwarf, carved onto pages made of paper-thin stone.</p><p>2.14 The walls of the room are covered in faces, carved in endless screams</p><p> into the stone.</p><p>2.15 Strange geometries exist in the room. Corners are dangerous.</p><p>2.16 A massive inky-black pit writhes with tentacles.</p><p>2.17 The floor is covered in 3 feet of writhing snakes, beetles, or rats.</p><p>2.18 A stone slab lies in the centre of the room, ringed by torches in tall</p><p> iron sconces. On the slab rests the melted flesh of hundreds of </p><p> creatures.</p><p>2.19 A man is trapped in an alcove covered in a web of branches and roots.</p><p> The roots have grown into the man, becoming a part of him.</p><p>2.20 A waterfall crashes down from above.</p><p>3.1 The room contains a graveyard, each tombstone made of bones. The graves</p><p> appear fresh.</p><p>3.2 A rusting wrought-iron spiral staircase is in the middle of the room,</p><p> the top and bottom both blocked with stone.</p><p>3.3 The room is made of skulls closely packed together, mortared with flesh.</p><p>3.4 Innocent-seeming dolls line the walls.</p><p>3.5 A field of rich, ruby-red roses grows in the room.</p><p>3.6 The walls of the room are carved with images of naked women.</p><p>3.7 Two braziers burn with purple light, fed by strange coals. Between the</p><p> braziers lies a magic circle.</p><p>3.8 All colours in the room are inverted.</p><p>3.9 A pit full of writhing flesh lies in the middle of the room. The flesh</p><p> has dozens of ill-formed mouths, eyes, and ears, and it wails hungrily.</p><p>3.10 A narrow stone beam crosses the room, an inch above the dark, still</p><p> waters that fill the room.</p><p>3.11 Dozens of glass jars filled with organs line the walls of the room.</p><p>3.12 Heads dangle on spiked chains in the room.</p><p>3.13 Mirrors line the walls, showing grotesque images - and anything </p><p> invisible.</p><p>3.14 Thick clouds of spores fill the room.</p><p>3.15 A narrow beam of moonlight fills the room.</p><p>3.16 The exits from the room are all carved to represent fanged demon's </p><p> mouths.</p><p>3.17 A pit in the middle of the room belches strange vapours.</p><p>3.18 Large vats with half-formed curious creatures sleeping inside.</p><p>3.19 The walls of the room are carved with leering faces.</p><p>3.20 Beautiful women imbedded into the walls by rusting iron spikes and </p><p> chains that grow into them.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 5431521, member: 386"] Here is my "Dungeon Room Features" table that I use to make dungeons in my game. The entries are left vague because I re-use them; they're mostly there to provide creative constraints to get my imagination flowing. (Hmm, 1d6 and 1d10 would be easier for a d60 table.) Dungeon Room Features 1d60 Feature 1.1 Arena pit with blood-stained sand and 1d6 pit traps. Hidden balconies overlook the area. 1.2 3-tiered black basalt ziggurat with blood-stained altar on top. 1.3 Stone pillars hold up the room, carved with images of people in chains. 1.4 A chasm spans the room. A narrow bridge crosses it. 1.5 A massive brzone statue of a long-forgotten god stands in the center of the room. 1.6 A heavy fog obscures vision. 1.7 The stone floor ripples and waves like water. 1.8 The room is filled with rusting iron cages holding skeletons. 1.9 A twisted tree made up of writhing, pulsating purple vines grows in the centre of the room. The tree bears strange fruit. 1.10 Stone pillars line the room, each with a strange rune-carved throne on top. 1.11 Rings made of rusting, barbed iron chains float in mid-air throughout the room. 1.12 Vines grow from the cieling. Each ends in a human appendage or organ. 1.13 A pool of sparkling water stands in the centre of the room. 1.14 A heavy wind gusts through the room. Voices can be heard in the wind. 1.15 The walls of the room are covered in molds, spores, and fungi. 1.16 The walls of the room are made of flesh and bone. 1.17 Rusting iron pipes run along the walls and cieling. The pipes are filled with oozing flesh. 1.18 Blood-filled veins criss-cross the walls. 1.19 A well with a golden bucket lies in the centre of the room. 1.20 A fountain spewing flesh, blood, and pus stands in the centre of the room. 2.1 The walls of the room are covered in blasphemous etchings. 2.2 A great demon's head covers one wall, its mouth boiling with lava and fire. 2.3 A window in one wall reveals a strange, blasted landscape. 2.4 The room is lined with crucifixes. 2.5 A greedy tree made of bones with fleshy leaves grows in the room. 2.6 The room is covered in snow and ice. 2.7 The room is a miniature amphitheatre. Crows line the seats, and one crow, its wings clipped, stands in the centre. 2.8 The walls are carved in the images of dwarves. The dwarves cry tears of ore. 2.9 The walls are honeycombed with small holes and crevices. 2.10 The room is filled with thick webs that do not burn. 2.11 Small violet flowers carpet the room. If disturbed they sing a song in Supernal. 2.12 A strange server room circa 1970, its tape drives made of skin. 2.13 The diary of a fallen dwarf, carved onto pages made of paper-thin stone. 2.14 The walls of the room are covered in faces, carved in endless screams into the stone. 2.15 Strange geometries exist in the room. Corners are dangerous. 2.16 A massive inky-black pit writhes with tentacles. 2.17 The floor is covered in 3 feet of writhing snakes, beetles, or rats. 2.18 A stone slab lies in the centre of the room, ringed by torches in tall iron sconces. On the slab rests the melted flesh of hundreds of creatures. 2.19 A man is trapped in an alcove covered in a web of branches and roots. The roots have grown into the man, becoming a part of him. 2.20 A waterfall crashes down from above. 3.1 The room contains a graveyard, each tombstone made of bones. The graves appear fresh. 3.2 A rusting wrought-iron spiral staircase is in the middle of the room, the top and bottom both blocked with stone. 3.3 The room is made of skulls closely packed together, mortared with flesh. 3.4 Innocent-seeming dolls line the walls. 3.5 A field of rich, ruby-red roses grows in the room. 3.6 The walls of the room are carved with images of naked women. 3.7 Two braziers burn with purple light, fed by strange coals. Between the braziers lies a magic circle. 3.8 All colours in the room are inverted. 3.9 A pit full of writhing flesh lies in the middle of the room. The flesh has dozens of ill-formed mouths, eyes, and ears, and it wails hungrily. 3.10 A narrow stone beam crosses the room, an inch above the dark, still waters that fill the room. 3.11 Dozens of glass jars filled with organs line the walls of the room. 3.12 Heads dangle on spiked chains in the room. 3.13 Mirrors line the walls, showing grotesque images - and anything invisible. 3.14 Thick clouds of spores fill the room. 3.15 A narrow beam of moonlight fills the room. 3.16 The exits from the room are all carved to represent fanged demon's mouths. 3.17 A pit in the middle of the room belches strange vapours. 3.18 Large vats with half-formed curious creatures sleeping inside. 3.19 The walls of the room are carved with leering faces. 3.20 Beautiful women imbedded into the walls by rusting iron spikes and chains that grow into them. [/QUOTE]
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